Help Wanted: Graphics Designers!

Posted on April 6, 2008 8:39PM by Mashek

HeavenGames is continuing to grow with the series of changes that are going on with the revolution that will be Cloud 9, so we need staff to take care of the new responsibilities that are arising. Right now, we're looking for the following jobs to be filled:

  • Site Designer
  • Graphics Artist

    In both of these jobs, you'll be spearheading HeavenGames' moves into new websites and games, which are critical to maintain its growth. They're important jobs with great benefits; all of the information on their requirements and benefits can be found in the Join the Team! page.

  • Win a DVD of In The Name of The King: A Dungeon Siege Tale!

    Posted on April 1, 2008 10:40PM by Tanneur99

    (Note: NOT an April Fools joke.)


    HeavenGames is proud to announce that it will be giving out 5 DVDs of In The Name of The King: A Dungeon Siege Tale, the action-packed movie based on the popular Dungeon Siege video game franchise! In addition to the movie and all of the great traditional extra features, the DVD also has a free demo of Dungeon Siege 2 for your enjoyment. All you need to do is correctly answer all 10 questions in our Dungeon Siege quiz by the deadline of April 30th and you'll be entered in a drawing for one of the five DVDs.


    Unfortunately, due to various issues, this contest is restricted to our Canadian visitors only.


    .: Medivia :.

    Posted on April 1, 2008 6:04AM by Tanneur99

    “The sun shines with full strength up in the sky, surrounded by nothing but the distant blue. Below, on ground level, a silent, black line of rock stretches from one horizon to the other, crossing everything in its path, mountain and field alike. From the distant east a roaring sound approaches...

    You smile as the adrenaline is pumped into your veins”

    This is how the story of Lord Basse’s epic scenario .: Medivia :. starts. Over a year in the making, after several hours of hard work every day resulted in a massive scenario, a grand RPG. Featuring 16 different endings; 13 jobs to choose from, everyone gives you different status and accessibility in the cities; for those who care, slightly more than 4 000 triggers, an in depth story that changes depending on what choices you make; great interactivity, you can make choices in almost every situation and all of that with a relatively small file-size.

    "SOLO: Essays and Commentary on the Art of the Single Player Game" Debuts at HeavenGames!

    Posted on March 3, 2008 7:06AM by Tanneur99

    "SOLO: Essays and Commentary on the Art of the Single Player Game" debuts at HeavenGames! This new, semi-regular column on the art and theory of designing single player games will highlight important issues in the development of games, asking challenging questions about the nature of gaming, whether games will ever meet the criteria for art, and offering practical pointers on how the best single player experiences are created by designers.

    SOLO is written by Gordon Farrell, a long-time professional designer of single player campaigns for AAA games such as Empire Earth and Empires: Dawn of the Modern World. In addition, he has worked on strategy titles such as Caesar IV, Children of the Nile and BreakAway Games' Middle Eastern city builder, Arabian Lords. He is currently Lead Writer for Reverie World Studios' first game, Dawn of Fantasy, due for release in Fall 2008.

    HGS regulars will recognize Gordon's work as a staple of our download sections, from games as diverse as Age of Empires and Caesar 3, to both Stronghold 1, Stronghold 2 and Age of Kings. In addition to his HGS mods, he has highly-rated Civilization 4 mods uploaded at CivFanatics as well.

    Gordon is on the faculty of New York University, where he teaches narrative theory for video games, theory of screenwriting, and advanced studies in dramatic art. He also lectures at Marymount Manhattan College in video games, script analysis, and theatre history. In 2002, Prima Games published his essay, "The Theory of Scenario Design." His extensive professional and academic experience promises an exciting column filled with commentary on the art of games that will be both controversial and thought-provoking.

    Comments






    Knight our AoKH warriors for the Battle of the Forums

    Posted on February 15, 2008 4:39PM by Tanneur99

    Select three knights without fear and without reproach Here!

    The nominees are:

    -Aro
    -ax_man1
    -Epic Commander
    -Luke Gevaerts
    -RS Greo0
    -Scud

    Voting closes Sunday 17 of February

    Poll second part: What aspect of AoKH should we improve upon the most?

    Posted on February 13, 2008 8:28PM by Tanneur99

    What aspect of AoKH should we improve upon the most?

    -News
    -Forums
    -User-Created Files (Downloads: Scenarios/Mod Packs etc.)
    -Recorded games
    -Strategy articles
    -Game info articles
    -Scenario Design/Modding articles

    Please post your opinion Here

    Last Day, Poll: Most Important Feature

    Posted on February 12, 2008 8:02PM by Tanneur99

    HeavenGames wants your opinion.

    What do you consider the most important feature of this site?
    -News
    -Forums
    -User-Created Files (Downloads: Scenarios/Mod Packs etc.)
    -Recorded games
    -Strategy articles
    -Game info articles
    -Scenario Design/Modding articles


    Please vote NOW!



    The clash of forums is near!

    Posted on February 9, 2008 9:36AM by Tanneur99

    Baske announces: "Battle of the Forums"!

    It was a lonely day. Inside the Cherub Wagon, Zen; the divine lord and God of HeavenGames turned on his computer. Everything was going fine until Zen realised something was missing. All the staff, as exemplary and *insert flattery here* as they were, were extremely predictable. This was also the case for the members. Zen then had a great idea to add variety to HG. He organised a giant party for a few members from each heaven, and sent in 3 of his most trusted staff with nice sharp kittens axes.

    His plan was to assassinate the members, while he sat back and ate some popcorn. As the members realised this, they quickly gathered up their pointy sticks. The stage was set, and Zen ordered the killing to be conducted in a turn based civilised manner. What forum has the most cunning warriors? We're about to find out...


    Read this thread for more information

    Nominate the AoKH Forum team here

    Game of the Year Results 2007

    Posted on January 30, 2008 9:59AM by Mashek

    The results have been drawn for the most prominent scenarios of the year 2007 in Best Playability, Best Story, Best Scenery and Best score, and much more!

    Hosted by forumer Lord Basse, the Age of Kings Heaven community was asked to vote in the respective categories for their most favourite designs at the Blacksmith, covering genres such as campaigns, mini-games, cut-scenes and multiplayer scenarios, submitted in 2007. Voting closed only recently and the results were drawn up. While unofficial, the Game of the Year Awards still allows us some insight into the overall opinion of designers and forumers alike who played the designs submitted to the Blacksmith last year.

    It can only be said that quality scenarios designed in 2007 did not make up a very long list, but nonetheless portray some of the greatest quality in scenario designing that has ever been witnessed at the Blacksmith.

    Ingo van Thiel's latest work, When the Wheel Breaks came in first place in 5 whole categories, ranking first in a tie with Age Arena's Gunter Zengerle's Halfdan and the Inheritance of the Ynglings in Best Playability, and coming to some close calls in other categories with aMa's fantastical Chrombasia - the Two Relics and Silver Serpent's The Prophecy. In all Ingo achieved the Game of the Year award with a whopping 46 points, beating Halfdan and the Inheritance of the Ynglings at a steady 32 points and Chrombasia - the Two Relics at 28.

    Other commendable places include newIdea’s revolutionary TSO multiplayer scenario, which ranked first in its genre alongside Impeached’s fun-filled A Pirate’s Life respectively, and matty12345’s phenomenon cut-scene, The Old Man and the Sea.

    For more, visit the forums or click here.

    Get Your Vote In! Noooow!

    Posted on December 10, 2007 1:59AM by Aro

    That's right folks, in case you forgot, the Forumer of the Year Awards is operational. Age of Kings Heaven is now asking all of our drunken patrons to cast their votes on who should be considered the "Forumer of the Year"! There are also many other categories you can vote on this year, including Funniest Forumer and Most Missed. There are rules which should be considered before you place your vote:

    1. You may not vote for yourself. If this happens, your ballot is disqualified

    2. Vote are counted like this: 1 point for third place, 2 points for second place, 3 points for first place. (this sounds a little confusing, so for now, assume each vote counts as one point)

    3. You must not be banned during the duration of the counting of the votes (final week of December)

    4. You must be registered for 5 months in order to vote. (exceptions for good newbies are available)

    5. Any ballots that don't have me in at least one category are automatically disqualified (Kidding, kidding :P)

    6. The ballot format below will be followed for all voting. If I come across a ballot that does not, or is a complete random jumble, it will be disregarded unless the poster cleans it up some (aka posts the official ballot into his post and fills it out correctly )

    Is there a point to these awards? Of course! We must figure out whom we shall worship for yet another glorious year! May thine votes be pure and thine thirst for power be quenched, as we yet again ask you who shall be Forumer of the Year!


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    Recent Headlines
    » Help Wanted: Graphics Designers!
    » Win a DVD of In The Name of The King: A Dungeon Siege Tale!
    » .: Medivia :.
    » "SOLO: Essays and Commentary on the Art of the Single Player Game" Debuts at HeavenGames!
    » Knight our AoKH warriors for the Battle of the Forums
    » Poll second part: What aspect of AoKH should we improve upon the most?