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- Poll Results: What Do You Download Most From The Blacksmith?
- Posted by Possidon on October 18th, 2014 @ 09:55 a.m.

Our previous poll asked you what types of files you download the most from our own Blacksmith. The results are now in and we have a very clear winner.
The choices were:- Single Player Campaigns [101 votes]
- Single Player Scenarios [30 votes]
- Cinematic Scenarios [2 votes]
- Showcase Scenarios [1 votes]
- Multiplayer Scenarios [5 votes]
- Utilities [10 votes]
- Mod Packs [54 votes]
- Random Maps [14 votes]
- AI Files [11 votes]
- Recorded Games [0 votes]
It is clear that Single Player Campaigns are the most popular thing to download from the Blacksmith at the moment, followed by Mod Packs. Scenario Designers - take not here at what sells.
So now we've got a new question up: What is Your Favourite Original Game from the Age Series?
Note: This doesn't include the Expansion Packs
Tell us what you think in the comments below - and don't forget to vote on the Home Page.
As always, you can make comments or poll question suggestions here.- Single Player Campaigns [101 votes]
- Blacksmith Feature: The Relics of Athalën (10.10.14)
- Posted by Possidon on October 10th, 2014 @ 4:50 p.m.

For our latest Blacksmith Feature, we are going to look at one of my favourite campaigns; 'The Relics of Athalen' by Lord Basse. Now obviously, we can't have our usual writer writing a feature for his own campaign, so I have taken it upon myself to throw Lord Basse into the piranha tank and write this fortnight's feature myself. The Relics of Athalen is the conclusion to Lord Basse's epic 'Gwyndlegard Trilogy' which featured a number of different scenarios. This 7 scenario, heavily modified campaign will prove to you that almost anything is possible with AoK if you put your mind and effort to it.
As I just said, 'The Relics of Athalen' is the final chapter in the epic Gwyndlegard Trilogy. It's a seven-scenario campaign complete with two fully cinematic scenarios and five other playable scenarios. The Relics of Athalen brings us back to the country of Gwyndlegard and the lives of Immanuel and his girlfriend Emily, but once again their lives in the town of Gwynhill are disrupted when Xaphira, the evil witch queen of Xioche, is broken out of jail and attacks Gwynhill looking for the Relic of the Rock, one of four powerful magical objects known as 'The Relics of Athalen'. Immanuel and his band of allies must travel not just through Gwyndlegard but also through Xioche, across the Inner Sea to the island of Yellowside, and all the way to the lost island of Kalpireia.
'The Relics of Athalen' is an action packed and thrilling campaign that is perfect for any player, no matter what their preferred style of play or ability level is. The campaign has so many styles of gameplay, from the traditional Build & Destroy scenario focusing on the conquering of Xioche through to classic RPG levels and an incredible naval Defend the Spot level halfway through. The campaign has an intense story that keeps you on the edge of your seat throughout, and introduces some amazing characters such as Ori, the mysterious magician.
The gameplay and atmosphere of the story is dramatically improved with the use of a custom made mod pack that comes with the campaign. The mod pack adds over 400 new units, allowing Basse to create a whole new world and improve the RPG elements of the game especially. The game introduces new units such as Xiochan Infantry, Magicians, and hundreds of new eyecandy objects. My favourite bit of the whole mod pack though is the special walls that have been included. They are simple walls that are huge and create a more realistic scale to the game but are also walkable which allows archers to stand on them and fire arrows at the enemy. The mod pack also improves various cut-scenes with the inclusion of indoor scenery. Other elements that I enjoyed from it are the falling rocks in the final scenario as well as the display of the magical abilities of the Relics.
So there you have it. Do you want to play an amazing campaign that will be a thrilling ride from start to finish, flood you with mysteries and questions that you'll be desperate to find the answer for, and is obviously full of classic Basse humour? Then get to the Blacksmith and download The Relics of Athalen now!
- Community Spotlight XXXI: Mr Wednesday
- Posted by Possidon on October 02nd, 2014 @ 05:21 a.m.

As the main quietly paced through the corridors of the building he stopped. The sound of the guards footsteps were getting louder and louder. He had nowhere to go, and then he saw the beam of light from the muscular guard's torch. The man reached for his gun but before he could reach it, he was thrown to the ground by the shock of the guard's Taser. The next thing he knew, he was tied to a chair in a large posh office. In front of a large desk was a chair, as it turned round the man could see the face of his captor.
"Ah Mr. Wednesday. I've been expecting you."
Welcome to the Community Spotlight. This is a chance for the staff to abduct one of our beloved forumers and get right down to the nitty-gritty secrets in the stone-cold blackness of their souls! Yes believe it, you're not dreaming It's Back! Tonight's abductee is none other than longtime member Mr Wednesday!
Bold text: Interviewer (Possidon): Regular text: Victim (Mr Wednesday).
Over the year's you've been known by a number of different names. What the story behind your current name; Mr Wednesday?
It comes from one of the all-time awesome Sci Fi and Fantasy novels, American Gods. Those who have read it would know; those who haven't should stop reading this and go read that instead. It's a clever name for a clever character in a clever novel. Of course, it's a completely stupid user name, but then that's the fun of name changes. I'm never around it seems when its name change day again, so I'll be stuck with it for a while I suppose.
At least it's not as ridiculous a name as a certain monarch of counterbalanced siege equipment turned religious confection that frequents TC.
You’ve been part of AOKH for close to 10 years now. How did you discover this strange community of AOK lovers?
I played the game constantly, and then like everyone else I went searching for scenarios. After 2 or 3 lousy downloads, I downloaded The Quest. After playing anything rated high in the blacksmith for a few years, and posting only a few times under a now long lost username, I finally decided to check out the forums. The rest of my journey can be looked back on in sometimes cringe-worthy, irremovable type for anyone who wishes to see.
So AOK. It's obviously something you love as you're here today. When did you discover this masterpiece?
A friend of mine lent me the original Age of Empires in 2001, which was to me pretty much the greatest thing since...well, anything. Still, it was missing some things. When I came back to him telling him the game needed certain improvements (more diversity between civilizations, unit formations, higher population limits, etc), he gave me AoK and the (relatively) new Conquerors Expansion. Which was the greatest thing I had ever seen since AoE. I'll never forget the first time I heard, "Behold, the horde of Genghis Khan approaches!" I was like, wow, Most of the people I knew were such dullards they couldn't even tell you who Genghis Khan was. And this game new who Subutai was. There was a unit that was actually devoted to representing the barrelled remains of Barbarossa. How does real life even compete with that?
One of the things you're best known for by the current community and outside AOKH as well is "The Tales of Middle Earth". Would you care to tell us about it, and how you came to become a member of its core team?
Sure! Well like a decade ago there was Battles of Middle Earth (BoME), and Middle Earth Total Conversion (METC). Both are available on the blacksmith in their unfinished versions. Anyway, some years ago efforts were made to remake both mods, by separate people. A very talented modder named Jorgito began remaking BoME, while another equally talented modder named Pulkit began trying to finish METC. When the mods merged, they merged under the new name of Tales of Middle Earth. Somehow, I sneaked myself into all that and have been designing graphics ever since.
Quick plug: It's not really a modification, it's a brand new game. All the graphics are original, from the units to the buildings down to every tree. The gameplay is full of new and fun ideas. It's a great mod for everyone, but it's ideally suited to those of use whose favourite part of the Lord of the Rings is sometimes the giant appendix at the end.
We might even finish it one day. So swing by the thread in Scenario Design and Modding and throw in your input!
You're a keen graphics designer and you have your own graphics request thread in the forums, but you're also not a bad scenario designer. You’re cinematic scenario "The Old Man at Sea" has a rating of 5 stars. But which do you prefer, Modding or Scenario Designing?
Modding. Most of my scenarios are heavily modded anyway. I mean, I love coming up with stories and concepts for campaigns, but between the creative storytelling part and the finished product lie 1,000,000 dead pine trees that must be rotated to be green, 400 triggers which need to be set to 'starting state: off', and always, always, a minimum of one or two completely debilitating bugs that require a solid week to locate and address. That's not to say I'll never try it again. It's just my way of saying 99% of scenario designing talent is actually patience. Ridiculous, unending patience. And I don't have it.
Do you have any interested outside of Age of Empires?
No. Beyond my involvement with a fifteen year old game, I'm a lifeless husk without ambition, joy, or even intelligent thought.
Err, sure I do! We all do I hope. I love video games in general, whether on my PC, PS3, or Xbox 360 (haven't grabbed the new consoles just yet, still playing through a back catalogue). I read maybe 30 books a year. I love hockey, GO Sabres! (and please lose every game this year so you can draft Connor McDavid, okay thanks). I can carve sculptures a little bit (see picture). And I watch tv like eve-ry other mindless person out there. I've even discovered in the last couple years that about 5% of anime is really quite decent.
Now for some quick fire questions:
Tea or coffee?
Hot chocolate isn't a choice??? What kind of dystopian future did I wake up to????
Fine. Coffee. Tim Horton's dark roast coffee is pretty good for all the Canadians out there.
City or countryside?
Best is to work in the city, live in the countryside.
What's your favourite colour?
In most situations, blue. In AoK, green. All the units look sharper in green for some reason.
Speaking of TOME: Who's your favourite Lord of the Rings Character?
Oh please. You're getting a top five, in no particular order. And even that took some work. Be thank-ful it's not a top 50. Also, this includes Silmarillion and Hobbit characters. Because I'm difficult.1. Boromir
2. Feanor
3. Hurin
4. Gollum
5. Thorin
See? No Gandalf even. And this was supposed to be a quickfire question.
To Finish off; are there any scenarios, bands, films, books, that you would recommend to the people reading this?
Hmm, scenarios. Everyone knows the good ones. I'd say some underrated ones are (A) The Fury of Rastulf, which despite some finicky gameplay and unfair balancing is just a simply fantastic scenar-io, and (B) Jatayu's Atlantis Scenario, which sort of flew under the radar. I'm a bit biased towards both designers though, so take that for what it's worth.
Films: Let's go with some classic films some of this forum's populace might not have seen. (A)The Sting (B) Field of Dreams, and (C) Rob Roy. Watch the last one for one of the all-time great sword duels in film.
Also, if you don't know what The Room is, watch it. You owe it to yourself. It changes your life. Se-riously.
Books: Too many to list. See American Gods above. The First Law by Joe Abercrombie. The Long Price Quartet by Daniel Abraham. Ender's Game (just the first one, not the unneeded sequels). All of Tolkien of course.
Comic Books: my top five are The Long Halloween, The Killing Joke, Tower of Babel, Batman: Hush, and Batman: Year One. Yeah, I like Batman.
Video Games: Some of the greatest video game experiences are the little titles you might have missed. From Dust, I am Alive, and Brother: A Tale of Two Sons are just a few of the short but amazing games you can download for cheap on your Xbox or PC. For bigger titles, the Arkham games are all amazing. And Dragon's Dogma is my personal recommendation I'll never stop talking about. It's like Skyrim...only its fun.
Okay, enough from me. Interview stroke next. Kay thanks.
-- We would like to thank Mr Wednesday for his co-operation. Now you must leave us so the real torture can begin. Muhahaha!
- Poll Results: What's Your Favourite Civ From The Forgotten Expansion?
- Posted by Possidon on October 01st, 2014 @ 06:23 a.m.

Our previous poll asked about which is you're favourite Civ from the new AOK expansion: The Forgotten, here are the results:
The choices were:- Italians [74 votes]
- Incas [34 votes]
- Indians [34 votes]
- Slavs [52 votes]
- Magyars [38 votes]
- Total Votes: 229
It seems the Italians seem to be the most popular new civ, and I'm not surprised, the've got such a beautiful building set, and some pretty awesome Unique Units and Techs.
So now we've got a new question up: What do you download the most from our Blacksmith?
Tell us what you think in the comments below - and don't forget to vote on the Home Page.
As always, you can make comments or poll question suggestions here.- Italians [74 votes]
- Anniversary Special: The AoK Vanilla Contest!
- Posted by Lord Basse on September 30th, 2014 @ 12:38 p.m.

To celebrate the fifteenth anniversary of Age of Empires II: The Age of Kings, we here at Age of Kings Heaven are having a special contest: The AoK Vanilla Contest! The object of this competition is to create the best single player scenario possible with only the AoK scenario editor: no data editing, no graphical modding, no Trigger Studio and none of that pesky modernity known as The Conquerors Expansion!
Check out the contest page, or go directly to the contest thread in the forums and sign up! The deadline for entries is November 30th, so make sure your scenario's ready and uploaded to the Blacksmith by then!
- Age of Kings turns fifteen!
- Posted by Lord Basse on September 30th, 2014 @ 05:54 a.m.
It's hard to believe, but today Age of Kings turns fifteen! The game was released on September 30th 1999, and even now it is still going strong with a very active modding and designing community. And with the release of AoK:HD, it looks like the game is going to live and prosper well into adulthood, too!
To celebrate this great anniversary, today we will be kicking of a special event; but more on that later! For now, eat, drink and celebrate this joyous occasion!

*sobs* They grow up so fast! *sobs*
- Blacksmith Feature: Paradise Lost (09.26.14)
- Posted by Lord Basse on September 26th, 2014 @ 04:12 a.m.

Today we turn to a relatively recent release (okay, so it was released over a year ago, but for a game that's been out for fifteen years I would still call that pretty recent!): we will take a look at one of the most bombastic and effects-filled cinematic scenarios that graces the Blacksmith with its presence: Paradise Lost by Devestator, which shows the last days and destruction of Atlantis.
The legendary island of Atlantis has intrigued everyone from historians, writers and filmmakers to conspiracy theorists and 19th century occultists: the story of the island that sank into the ocean, never to be found again, and an advanced civilization that predated or coexisted with the ancient Greeks and Egyptians, is a fascinating one. Several scenario designers have attempted to tell their own story about the legendary island, and the most recent rendition is this impressive cinematic.
"Paradise Lost" tells the tale of Kaleirath, a royal warrior at the court of the king of Atlantis. He is tasked with rooting out a notorious rebel and throne-pretender that has been seen lurking about an ancient temple near the city. Meanwhile, the high priest prophesizes that the holy mountain of Atlantis will start to bleed, and that once the wound opens the world will come to an end. Soon enough, columns of smoke start to rise from the mountain, but the people still carry on with their normal lives, certain that the old priest's prophecies will turn out to be false as they always have been. This time, however, they aren't.
Disaster strikes Atlantis as the volcano erupts, raining hellfire down upon the city. Our hero attempts to flee the city with his beloved Elania and his brother, but they are intercepted by the rebel, and a final struggle begins during the last, shuddering moments of Atlantis.

This is a very tightly paced, engulfing cinematic: the music fits the story perfectly, and the sound effects bring a level of atmosphere only seen in the very best scenarios: Mashek's "Blood of the Bear" comes to mind more than once. The fire and smoke effects, made available through an edited data file, makes the graphical storytelling very smooth and effective: the way the fire and brimstone rain down upon the city in this cinematic is about as realistic as you can get it in a 2½D game like Age of Empires II!
Despite being 42 in-game minutes long, one of the longest cut-scenes out there, time flies by as you watch it: when the credits started rolling, I didn't think I had been watching for more than fifteen minutes! There are some weak points to the scenario, like the storyline and the characters being rather simple, but the pacing and the atmosphere make up for a lot of this.
"Paradise Lost" was an entry to the 2012 rendition of the AoKH Cinematic Scenario Contest, and it was tied for first place with paperclip007's "White Light on the Black Sky" (another great, and more unconventional cinematic, which you definitely should have a look at as well!); it also won the award for "Best Cinematic Scenario" in the Game of the Year Awards of 2013. Now, if that double title isn't telling you something, let me spell it out to you: download it now and watch it as soon as possible, preferably yesterday!
- Announcement: The ZeroEmpires Invitational Grand Finals!
- Posted by Leif Ericson on September 20th, 2014 @ 2:22 p.m.

For those of you who haven't heard of ZeroEmpires, he is a well-known player in the online AoK scene, and he manages a great YouTube channel. Today, we bring you an update on a tournament he has been hosting, the ZeroEmpires Invitational:
After 5 rounds of exciting action, upsets and creative gameplay the ZeroEmpires invitational is drawing to a close with the final match between Spring and Hallis being played on Sunday the 21st at 18:00GMT on http://twitch.tv/zeroempires. So far we've seen a wide variety of AoF civilizations and innovative gameplay from the players, the finals should be no different! At 18:00GMT Hallis will face Spring in a much anticipated BO7, with live commentary from ZeroEmpires & Resonance22(TBC). The settings are as follows:Game 1 - Yucatan - Inca War
Game 2 - Arabia - Magyar War
Game 3 - Migration - Slav War
Game 4 - Valley - Indian War
Game 5 - Highland - Italian War
Game 6 - Gold Rush - Mirror Civs
Game 7 - Arabia - Mirror Civs
The winner will earn themselves $90 with second place taking home $45 thanks to the kind generocity of AugustusCaesar12 and Resonance22 who donated to the prize-pool. Not only will the main event be exciting but there will be many prizes to be won for the viewers too, including official AoE2:HD T-shirts, 10 copies of AoE:HD, 2 copies of AoE3 and much more! For a full list of prizes visit: http://zeroempires.net/live
See you in the stream, and enjoy the show!
- Poll Results: What is your favourite scenario style?
- Posted by Possidon on September 15th, 2014 @ 07:56 a.m.

So here are the results of the fresh new and rebooted AOKH Poll. Are first question of this revised Poll series was: "What is your favourite scenario style"
The choices were:- RPG [105 votes]
- Fixed Force [31 votes]
- Build & Destroy [82 votes]
- Puzzle [10 votes]
- Other [12 votes]
Total Votes: 240
As I assume most people would have guessed, RPG still seems to be most people's favourite type of scenario, whilst the classic Build & Destroy scenario is still a firm favourite. Scenario designers take note: You can see here what sells
.
So now we've got a new question up: What is your favourite civ from The Forgotten expansion? - So get voting!
As always, you can make comments or poll question suggestions here.- RPG [105 votes]
- Blacksmith Feature: William, Warrior of the Sun (09.12.14)
- Posted by Lord Basse on September 12th, 2014 @ 3:52 p.m.

There have been many attempts at making full-fledged RPGs in the Age of Empires II scenario editor, with trigger systems for gathering, buying and eating food, switching between weapons, grand inventory systems, and much more. "Life of a Mercenary" from 2005, which we will be looking at in a future feature, is often considered the most successful and extensive AoK RPGs out there, and more recent releases like "Tsubasa's Tale" are shorter but perhaps even more complex.
Back in the year 2000, a lot of designers were obsessed with making RPGs. With relatively limited knowledge of the editor, at least compared to today, the RPG scenarios that were released often became popular, only to fade away with time. William, Warrior of the Sun by Chiang Ning, however, became instantly popular, receiving high ratings and much praise from downloaders; to this day it remains in the top 10 most downloaded single player scenarios with around 16,000 downloads!
"William, Warrior of the Sun" follows the tale of William Wallace, who is named after an old Scottish war hero because the "change object name" effect would not appear until the release of The Conquerors expansion. William has been training to become a knight for many years, and now his time shine (like the sun) has finally come! He journeys around the country, saving damsels in distress, killing off bandits, fighting witches and buying slaves and turning them into warriors, all in very heroic fashion.

It is a thoroughly built scenario with varied landscapes, from dense forests and open meadows, to deserts and rocky, dangerous rivers. There are four towns for you to visit across the map, each with its own building style, and all bustling with life and people ready to give you quests and tasks to complete.
The scenario certainly does show its age, as the food and gold systems are a bit clunky, and the onslaught of simple spawning pikemen and camels gets a bit repetitive after a while. Still, the music and the map design, which holds up surprisingly well for a fourteen-year-old scenario, bring a lot of atmosphere to the scenario, and you can feel the creative joy that went into the making of it.
Despite its drawbacks, and despite its age, it is still quite enjoyable, and an interesting piece of AoKH history if nothing else. If you decide to play it, I would advise you to do so without The Conquerors expansion, as certain bugs appear to occur when it is not played in the proper version. That said, go check it out!
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