This is my first mod so it can be bad.
The outpost is given two longbow men so that it can fire arrows.
Since this is my first mod ever so I don't know how to move them.The outpost will fire arrows on enemy buildings.But there is a bug that whenever you will order your outpost to fire at enemy units,it will create a flag.But don't get fooled by that,the outpost will attack those enemies.
The palisades attached to the outpost give it more power thus HP=2500.And to surprise you the rates of the outpost are falling down because from now on there will be many new purchases.
So cost of the outpost-Wood-10.
Any suggestion will be highly appreciated.
Just put the empires2x1_p1 file in the data folder of your main AOE 2 directory.
Put the new modified outpost file anywhere and double click to play.
NOTE-You should have MPS(Mod Pack Studio) to run this mod.
At last thanks for downloading or at least viewing this file.
The New Modified Outpost by stroke changes the original outpost into a new one with Longbowmen and flags on it. First of all the outpost doesn’t match the description. The description says “The outpost will fire arrows on enemy buildings” when it doesn’t. It also says “The palisades attached to the outpost give it more power thus HP=2500” but that is wrong too. “So cost of the outpost-Wood-10.” This too is incorrect; the outpost actually costs 25 Wood and 10 Stone. The Outpost itself does look quite nice. The longbowmen look cool but have white outlines around them. The palisades look cool and so does the dirt path below it. Th4e only other problem is that the shadow looks out of place. It does not fit in with the rest of the building. The cool looking building is a lot cooler than the original one and would look better in a scenario.
It is a good try for your first mod but try to make the description match the Mod.