I enjoyed alot of your puzzles but I think that you might have improved with how one finds out the puzzles.
Maybe it's just me but I don't like Age of empires puzzles where you do your thinking *outside* of the game. As in the first puzzle. The second I loved because of the fact that it was a in game hint. Other than that It would have been cool to have the hints more *in* game instead of the hints sectio
I found the game balance...*alright*. I think puzzles are the hardest type of game to get good balance with because if you go to easy it's boring but if you go to hard it's boring cuz you just have to use the hints. I personally found half of them too hard.
What can I say? It was amazingly creative. I would have been hard pressed to come up with half the stuff. I can come up with stuff I just have trouble creating it ;)
Map Design: 4
It's tough to have good map design on a small map and a puzzle map. Good job.
This was the only category I really found lacking. Sure it was adequate....but not that exciting. For me the best part of the scenario is the story. I can play A horrible scenario if it has a awesome story It was a good put together story but it would have been better if you made finding your way out more significant. For example....You might have made the lack of knowing where you were to expand on the story.
I loved it. Hope you make more scenarios in general. :)