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Author File Description
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
Still need help Making Some triggers
Message me or email me at
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Official Reviewer
I have moved this file to Single Player Projects. When you have finished this scenario, I will move it back to Single Player Scenarios.

By the way, let the downloaders know what exactly you want help with. What kind of trigger work are you in need of assistance with?

- Blacksmith Admin
TheLaughingMule A great source of info is in the AoKH Scenario Design FAQ here:,,0,20&st=300

Also check out the AoKH University for Scenario Design articles for trigger tips.
File Author
I want to know how to move objects to an area like an Outpost to a wall, Get Walls to be destroyed after a certain amount of time,And how to make the view changer go slower instead of super fast.
Lakayaa Remove/kill the tower, then create the tower again in another location. This will move it. If you're worried about the small points change here, there are workarounds - post another comment and I will go into more detail here.

For killing walls after a certain point:

Condition: Timer ... X seconds
Effect: Kill/remove object. Set source player to the player who controls the walls. Set the area to wherever the walls are that you want killed/removed. Tip: to set the area, click "set area" once, then select the area where the walls are that you wanted killed.


The slower view change problem is not fixable through the scenario editor alone, although mouse sensitivity may work (I doubt it, though).
File Author
Ok thanks for the help :D
bereth14 You can make a slower view change by using a timer and a series of small jumps such as:
Trigger 0 (On/Off)
Timer: 1
Change View: (a small amount)
Activate Trigger: Trigger 1
Trigger 1 (Off)
Timer: 1
Change View: (a little further)
Activate Trigger: Trigger 2
Et cetera et cetera.

[Edited on 01/03/10 @ 02:27 PM]

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HGDL v0.8.0

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