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Downloads Home » Best Files » Persia - Non Random Map

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Persia - Non Random Map

Author File Description
Lakayaa
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
Number of players: 4
Screenshot:
---UPDATE: DO NOT FORGET TO ADD A PERSIAN COMPUTER AS PLAYER 5... YOU CAN ALSO ADD A HUN COMPUTER AS PLAYER 6 TO FORCE PLAYERS TO HOLD THE MONUMENT LONGER---

PERSIA
2v2 Multiplayer Scenario. Versatile (Agressive or Economic), closed, King of the Hill style, extremely vulnerable central monument and trade carts.

A special thanks to the real life friends that helped me to heavily playtest each of my maps.

This map was never originally intended to be posted on AoK H... But here it is :)
----------

LINKS

Any sounds used in my scenarios are Ulio sounds. I am assuming you've downloaded Ulio already! If not, see:
http://aok.heavengames.com/blacksmith/showfile.php?fileid=883

I spent quite a bit of time and effort on this map. See:
http://img31.imageshack.us/img31/6913/timespent.jpg - be nice to me!

Here are all of the patch notes for Persia (excluding many minor changes):
http://img697.imageshack.us/i/patchnotespersia.jpg/
---------------------------------

PRELUDE

Persia has suffered the cost of war, the land forever changed by the face of

battle. Once a heavily fortified empire, no more. Ravaged by great conflict, the

land is cursed. Its remains serve as only a distant echo of former glory.


Travel the landscape of a fallen empire, and battle for the treasures that awaits

one who plunders the ancient Persian palace of Taq-i Kisra, long prized in

ancient Persian lore for its mighty stature and beauty.


Persia will pit you head to head with your opponents, and no stone wall will stop

them from destroying the very foundations upon which one of the most mysterious

and knowledgable empires of the world once stood.


PREPARE YOURSELF, WAR IS COMING!
---------------------------------

FEATURES
-A 2v2 style map where teams fight against each other to control the central monument.
-The central island upon which the monument stands is highly vulnerable to naval attack
-Trade carts are highly vulnerable to attack from both archers and ships
-Gold piles are generally very vulnerable to attack, or trapped within critical chokepoints
-A logical progression of gold (see map)
-Infinite farms after 30 minutes. (Timer is editable: see triggers)
-See the SCOUTS section for more!

OTHER MAPS BY LAKAYAA (coming soon)
Sherwood Forest
Persia
Scandinavia
Amazon
Sahara

SCRAPPED MAPS
Baghdad (Capture the Relic)
The Abyssal Maw (Race to the bottom of the Abyssal Maw)
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HGDL v0.8.0

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Rating
4.0
Breakdown
Playability4.0
Balance5.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:266
Favorites: [Who?]0
Size:38.86 KB
Added:12/28/09
Updated:01/04/10