This is my second attempt to build 'less-than 100 rules AI'.
This AI will train almost all available units in game (except: camel, petard, missionary, cavalry archer, and several siege units). It will starts train soldiers in feudal age or castle age depends on map size, exploration finding, and current age. And will start attacking until has reasonable number of soldiers.
This AI designed for:
- Random Map game
- Any civ
- Land map, or any map that doesn't require dock/navy/transport ship. Tested in Nomad Map as well, but not too good.
- Any map size. Prefer Medium or larger.
- Population 75 - 200
- Starts in Dark Age
- Low resource start
- Victory Conquest
- Not to play vs Cheating AI. There is no "cc-..." in this AI.