Age of Kings Heaven 139
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Downloads Home » AI Files » RERE_AI

RERE_AI

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Author File Description
NightV
File Details
Version: The Conquerors
Well.. I've updated it, wasn't going to do it but I did.. It's Updated.. It includes fixes suggested to mah'.. .zip lincludes not only the RERE but a borg configured version of Rere.. Also, saved game of both settings against each other. Should be a fun watch and AI to play against. Again! It's my first AI, I'm still finding new tricks and codes so.. Don't judge my skill as an AI coder till my next AI! Then you can citicize me all ya's want! };p..
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Mashek
Staff
Official Reviewer
I tried viewing the recorded game you supplied with the package, and each time I tried opening it I read the message, "Cannot open that old file".

Not a fatal error, and you can simply update your file by selecting the blue 'update' button above your file description. Thanks.

-Blacksmith Admin
TheNoobScripter I'm pretty sure that you used the sample AI pretty much and I'm darn sure you're a newbie scripter when I had a look on your script. Try going to forums.aiscripters.com to learn about AI scripting. If you want help ask me or anyone in the aiscripters web, although I'm the noob around there =) If you don't mind I'll PM you for what you can improve in your script.

Ok, I've seen your replay, I see both AI are busy making units until around 43 minutes has already passed. And Rere_borg keeps making lumber/mining camps whenever it finds wood/gold/stone. I guess you want to make sure you own a lumber/mining camp next to most of the wood/gold/stone but instead I see it keeps piling up the resources you own with camps.

One thing really important: the script splits its villagers into fourths to gather every resource. You want to focus on food. You need it for researching the next age, to train knights and unique units. Some UUs may not need food so your script has a lot of space to improve.

By the way, try using (enable-wall-placement 1/2) to allow the AI to build walls, yet I recommened you to build stone wall-line because maybe you want the AI to build walls even if it is Goth but Goths are the offensive civ and have to be the offensive to keep its enemies from attacking it so it shouldn't build walls, and no gates will make it to trap itself.

You really should test many times before putting it to AoKH. It's true. Trust me, put it on the aiscripters web before putting it here. We'll give you comments about it.

~Gaibo1

[Edited on 02/08/10 @ 08:18 AM]


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HGDL v0.7.1

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Statistics
Downloads:289
Favorites: [Who?]0
Size:710.32 KB
Added:01/30/10