This is an AI that I started coding years ago and was further developed for the recent tournament. It is now a part of the AI ladder on the forums.
The AI has three different strategies; An aggressive flush, a defensive slow castle and a fast castle. Currently it is still a fairly basic AI and does not adapt to it's opponent's strategy beyond checking military strength when building a feudal army.
The file comes with what I consider the strongest/best all round strategy, the slow castle, being used all the time. If you want to play against it and want it to vary it's strategy between the three then you can comment out (add ; at the start) the line (load "Willd-HunRM\AntiFlush") and remove the ';' in front of "(load random..." lines.
Annoying. Every time I try to load this AI file, I receive the message:
"AI Script Error
ERR5001: File open failed"
Maybe I'm doing something wrong?
Posted on 02/07/10 @ 10:40 PM
Just a type-miss I think.^^
Just rename the file "Willd-HunRMv1.0" to "Willd-hunrm" and it shall load.
(The file containing Load.per and so on.)
Not tested but just read the code and found the reason.
If this does not work, please tell me or the author.
WilldThing File Author
Posted on 02/08/10 @ 02:04 PM
Fixed now. It was a problem I caused by trying to rename it as V1.0 so I've just scrapped that. It means when I update it the file will be have the same name but that's better than potentially causing errors if I miss something when renaming. I've also updated the AI a little from the original upload.
Posted on 02/08/10 @ 02:21 PM
Downloaded as requested and updated on the ladder layout.
It will include the version number V1.00 but of course the script shall not be touched.