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Author |
File Description |
Granite_Rocks (id: S_Bishop) |
Posted on 03/12/10 @ 05:58 PM
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Build and Destroy |
Number of scenarios: |
3 |
"The King of Madisgrad wishes to expand his borders and turn his town into a large city. But there are multiple enemies and just as many challenges. Can you take them on? Begin as a commissioned servant to fulfill the King's needs."
This is a campaign that I was working on awhile back, and spent a good amount of hours so that it might be enjoyable. I have now decided to upload it; so that others could enjoy my talents, otherwise no one would play it.
There were intended to be 5 scenarios in it, but I had only completed 3 of them; the first two and then the fifth. But the scenarios that I have submitted are good, and generally challenging. Especially the 5th one; its especially challenging and a big adventure.
This campaign is not historical. I would have liked to make a historical campaign, but unfortunately that takes much more time to do because of the research (and sometimes you just want to make a map right at the moment). However, the scenarios are not fantasy oriented, to put it out.
Hope you enjoy.
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Author | Comments ( All | Comments Only | Reviews Only ) |
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John Mendl |
Posted on 06/18/10 @ 10:04 AM
Ive only started playing the first scenario, and just for 30 mins, havent finished. Pretty good work, and its unfortunate that noone has commented so far. The map design is clearly above average and its fun to explore and raid the enemies. I will comment more as I play through. [Edited on 06/18/10 @ 10:04 AM]
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Dtrungle
Official Reviewer |
Posted on 06/21/10 @ 05:33 PM
I've spent a fair bit of time on scenario 1 and 2. The third one however, I gave up on it. It seems unfinished or untested. For the first two, it's basically a BnD to me. Against stupid comps.
Mendl, I'm curious on your review if you do write one. |
Granite_Rocks (id: S_Bishop)
File Author |
Posted on 06/26/10 @ 10:03 PM
It is a "Build and Destroy" Dtungle. The comps are not stupid. I just didn't want to spend countless hours on figuring out how to make AI scripts. I take advantage of the regular default AI scripts for the computers.
How did the 3rd level seem untested? It is not unfinished. It is designed to be an intricate and hard level. If you can't beat it than too bad. |
Dtrungle
Official Reviewer |
Posted on 07/01/10 @ 06:53 PM
My comment meant that it didn't have much triggerwork to it. It was like playing an RM. And the computers were and are stupid. I don't understand why you even bothered commenting me back on that. Your last sentence is hella rude. Do I care if I can't beat it?
For the third map, it seems highly stacked against you. The enemies are plentiful and you are only a few. At that middle town, where there are gaia buildings that you get, the town itself was attacking them when I got it. The enemies also have longer range than you and if they use the hit and run tactic, I can't see anyone beating this game. Furthermore, it is very odd how the starting town gets demolished by the southern guys. I mean, if they die, shouldn't you die with them? It just doesn't seem right. Lastly, the island where you're suppose to rescue the guy from, I find it highly unlikely that anyone can get through that easily. Not to mention that you automatically lose in 2 hours game time.
I'm curious, have you beaten it legitly?[Edited on 07/01/10 @ 06:56 PM]
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John Mendl |
Posted on 07/13/10 @ 02:52 AM
Dtrungle, No need to say "comps are stupid" just because someone used default AI in their scenario(s). Do you post this message every submission where you see the default AI being used? We all know how much intelligent it is.
The key is to make the enemy AIs teamed up againt you - and if you have enough AIs while they have a lead from start, it could be balanced.
No, i didnot finish playing this yet. |
Yoga Ciptadi |
Posted on 08/14/10 @ 07:19 AM
i like in the mission 2 i can finish them[Edited on 08/14/10 @ 07:20 AM]
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Boujack |
Posted on 08/02/17 @ 05:13 PM
This is the last campaign I've played. I liked it enough, although the third scenario I have not played since there was no previous or second map. Besides, it was a fixed force and it seemed very difficult, I think I could not have beaten the stage.
This is one of the few times I've had to use tricks to be able to win. The second scenario overcame me even on Moderate difficulty, I just did not notice a difference with playing it in Difficult.
But I liked the campaign, very funny. |
darionaturopata |
Posted on 12/10/22 @ 03:14 PM
great! |
HGDL v0.8.2 |
Rating |
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3.2 | Breakdown |
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Playability | 3.0 | Balance | 3.0 | Creativity | 3.0 | Map Design | 4.0 | Story/Instructions | 3.0 |
Statistics |
Downloads: | 2,304 |
Favorites: [] | 1 |
Size: | 232.55 KB |
Added: | 03/12/10 |
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