My entry to Tanks fst's Totally Terrain contest. Uploaded for the judges, this is now complete and will not be edited unless there is a bug.
This features no story and no fighting, as neither are required in the competition.
Please do not review this file, as this was not meant to satisfy the review criteria.
I didn't particularly like the stable (those wretched palisade wall ends!) and the mountains in the corner, as they did not seem to be integrated well, but it's still a good map and worth a download.
Posted on 04/12/10 @ 05:21 PM
The Mountains in the corner are just me being random for its own sake. I'm sorry you have a problem with pallisade ends.
Posted on 04/12/10 @ 05:32 PM
Ah, fair enough; that would explain the rest of the stuff in that corner. :P
Posted on 04/12/10 @ 05:34 PM
Yeah, I kind of got bored after all the terrain mixing and thought I'd fill some space with what's basically a joke to Tanks fst. In a map we made together that's currently unreleased, there's a mountain area in the right corner.
Its a tribute to that, as well as me messing with the rules of the competition a bit ;)
[Edited on 01/31/13 @ 11:38 AM]
Cataphract887 Official Reviewer
Posted on 08/03/17 @ 03:52 PM
"Lumberjack" depicts a woodland scene presumably focused on the life of one Mr Lumberjack, though the player explores with a huskarl. The map had a rustic appearance to it largely centered on a hun in a forest with its nearby lumbercamp. Although the map was very tiny, there were a few points of note to be found, such as a stable, pasture for sheep and a lake overlooked by cliffs. I would have to say the terrain detailing is of a quite simple nature throughout however. The forest had solid looking broken up appearance though i would have liked to see a bit more grass and dirt mixed in. The lake was nice but the use of the tiny brush as so often happens created sharped jagged edges that are quite noticeable. The stable area could have benefited from some bushes and perhaps triggerwork to remove the palisade flags. The map could have benefit from some ambience with sound effects or music, but this was only just catching on by the time the map was released.
In summary a good attempt at a woodlands scene, though a bit on the bland side.
Possidon Official Reviewer
Posted on 05/31/20 @ 01:24 PM
Lumberjack is Popeychops entry to the Totally Terrain Contest. This was a contest hosted in 2010 which focused entirely on map design with rule limiting which triggers you could use and which you couldn't.
Lumberjack is a rustic woodland scene which shows off some very nice forest designs. The scenario has many high points but also a number lows which really distract from the mostly pleasing look of the scenario. The map is quite small yet boast some very professional design in its better areas such as the forest. There is some really nice design here with careful placement of trees to create a thick woodland yet open enough for clear pathways and movement to happen within. This is the strongest point of the map and the terrain mixing of the forest floor is defiantly a standout. This shows the authors capability with the editor and clear knowledge of design techniques. Eye candy such a flowers, tree stumps and wildlife are also used effectively in this area. The weaker areas of the map show up mainly in the corners. To the left you will find a fire pit where a beast (war elephant) resides. Whilst this shows off a bit of creativity and some simple trigger tricks is can look a bit boring with a large pile of rubble representing the pit. The southern corner is better but also fairly bland with just a square palisade sheep pen in it and barley and mix of terrains. Finally we come the the right hand corner which is probably the worst area of the map. This is very bland and comprises of a gate up against the edge of the map (Go through this to finish the scenario) a couple of soldiers and some very badly placed farm terrains which don't fit in with the surrounding area at all, especially as its placed right on a riverbank. There needs to be more work put into this area especially as it just seems quite random and forgotten about.
Overall this showcase scenarios shows off a promising designer with a clear understanding of the editor, yet due to the small scale and rushed edges, fails to live up to its full potential.