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to control other player's units
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Author |
File Description |
Hawk_KK |
Posted on 04/11/10 @ 03:02 AM
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
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try the scenario and you will get more information about the effect.
if there is any questions,please ask here,thx
and read these,please.
here are some simple steps.my English is just so so.hope you can understand.(i'm using mobile phone~)
1.put an arrow(player1) on the map
2.change it to a soldier.(aokts)
3.put another two arrows.(computer player)
4.change the first arrow(id:-2) of the two ones to the unit you want to control,and then disregard the one whose id number is -3(just put it in the corner)
then you made it.
btw,i will explain the importance of putting the third arrow:
if you don't do that,the first arrow or other throwing object shoot in the game will get the id -2,so every order will be sent to this object,so the effect will break down. |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Julius999
Official Reviewer |
Posted on 04/12/10 @ 06:52 AM
Extremely clever. |
Hawk_KK
File Author |
Posted on 04/12/10 @ 08:55 AM
ha ha .to be honest,that's not my own work.i only solved the view of the units,by using the old-exeplorer.thanks to my mates' imagination. |
Hawk_Wang |
Posted on 04/12/10 @ 08:58 AM
Negative number ID?[Edited on 04/12/10 @ 08:59 AM]
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Hawk_KK
File Author |
Posted on 04/12/10 @ 09:02 AM
yes,i wanted to share it for a long time. |
Hawk_Wang |
Posted on 04/12/10 @ 09:15 AM
then show everything |
princeps_omnis |
Posted on 04/13/10 @ 02:33 PM
This is great. It would be even better if you explained how to do this, though. I tried to duplicate it, and I can't. |
Hawk_KK
File Author |
Posted on 04/14/10 @ 09:37 AM
well,some simple steps.my English is just so so.hope you can understand.(i'm using mobile phone~)
1.put an arrow(player1) on the map
2.change it to a soldier.(aokts)
3.put another two arrows.(computer player)
4.change the first arrow(id:-2) of the two ones to the unit you want to control,and then disregard the one whose id number is -3(just put it in the corner)
then you made it.
btw,i will explain the importance of putting the third arrow:
if you don't do that,the first arrow or other throwing object shoot in the game will get the id -2,so every order will be sent to this object,so the effect will break down.
EDIT:
rating wanted,thx.[Edited on 04/14/10 @ 08:48 PM]
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Hawk_Wang |
Posted on 04/26/10 @ 07:23 AM
I think it will be 3.5+ |
TheLaughingMule |
Posted on 04/27/10 @ 01:00 AM
You can request a review by going to the AoKH Scenario Design and Modding forum, look for the Sticky thread near the top about Review Requests. |
Jatayu (id: Sword_of_STORM)
Official Reviewer |
Posted on 09/04/11 @ 12:58 AM
This utility shows you how to create a spy or assassin unit by controlling another players unit.
Rating: 4
The idea is great and it works fairly well, but it has a lot of limitations. First, you can only select the unit through ',' key, and that also centers the field of view n where the unit originally was ( as the unit is treated as an arrow ). Second, you can't attack with the unit ( either own or enemies ). Finally, the vision of the unit is tiny, being provided by an old-explorer unit ( which btw is not mentioned ).
Also, the instructions are not clear at all. I know that there are some translation problems, but man, this is hard to reproduce.
I think this trick could be useful in a scenario where you are a spy wandering around in an enemy town. But the same thing could really be accomplished by having the enemy town as an ally and then changing diplomacy when the assassination ( or whatever ) is about to happen. The most useful thing in this utility is that the COLOR of the unit is the same as that of the enemy, making for a more convincing 'spy' effect.
Additional Comments:
It's good, but needs improvements and I don't think the effort to make it is worth it.
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HGDL v0.8.2 |
Rating |
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4.0 | Breakdown |
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Usefulness/Novelty | 4.0 | Quality/Instructions | 4.0 |
Statistics |
Downloads: | 439 |
Favorites: [] | 1 |
Size: | 4.97 KB |
Added: | 04/11/10 |
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