Campaign of Battles (English version, improved edition)
Posted on 08/09/03 @ 12:00 AM (updated 08/21/03
This campaign has:
|Number of scenarios:
-8 battles (some short, but intense)
-The battle of Verdun (1ww)
-bombings, trenches, machineguns, tanks, brave attacks to trenches (in Verdun)
-mixed style in Adrianople
-the scenarios are small to prevent crashes and lag, although in great battles, the lag is inevitable.
-historical accurate taken from the HISTORY CHANNEL program: LINE OF FIRE
always your friend.... reich simon, medellin-colombia
|Author||Comments ( All | Comments Only | Reviews Only )|
*its true, moving a large amount of units is hard, but i put a 4 because the lag is low or none.
l*ook another thing, none of them crash.(in the spanish one, waterloo chashed)
*here(in special in bannockburn)you can take the freedom of
acomodate your troops or rush against the enemy.
i thought some of his scenarios werent winnable, but i saw my error and i realized something, some of them are tough to win.
look:the pales of agincourt,the traps of some battles,the wall of shields and the lure of hastings,
now, he has the creativity for making a ww1 battle; the hard point of this.
Story / Instructions:4
the instructions werent too clear.sometimes,no clues. he said is for balance, and the history...nobody see it.
the HISTORICAL ACCURATE was awesome,
Map Design:4 ok, the agincourt camp was good,and the map design is good.only see the ambientation of adrianople,or the trenches of verdún.
When I saw this campaign I thought 'Wow, did he really put all that into one campaign? Cool.' Well he did put it into one campaign, but it didn't quite fulfil my expectations.
Playability: 3. Well, it was just average. Almost every scenario was the same, although with different characters. Almost every scenario had the same difficulty level (winnable, but took a WHILE). Almost every scenario had mostly inactive units. You get the picture. Try to add more spice to the enemy behavior and formations.
Balance: 3. Lotsa units on your side, lotsa units on their side. With you also having barracks and archery ranges, the balance was kind of lacking, so I'll only give this a three.
Creativity: 4. This was the strong point of this campaign. It WAS creative to try to put major battles of the world into one campaign, and he did have a few creative uses (Cobra cars for machine gun turrets, craters as traps, etc).
Map Design: 3. Obviously maps he created from scratch, but they were mainly just blocks of trees, unless the situation required something else.
Story / Instructions: 2. Bad grammer, and no storyline where there could have been one. Barely any storyline triggers :-(
i think netware500 said his reasons of putting a 4.4.
but if you don't like my battles, please don't put false arguments.
BLOCKS OF TREES???????