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Downloads Home » Best Files » Gwyndlegard

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Author File Description
Lord Basse
File Details
Version: The Conquerors 1.0c
Style: Mix

Gwyndlegard was a peaceful country until two and a half years ago when it's jealous neighbour to the north-west, Xioché, invaded it with a force of thirty thousand led by the military geniuses Count Tengil and the witch Queen Xaphira. After the peace treaty two years ago, Xioché holds most of Gwyndlegard under occupation, save for the last free city to the east, Pumpkindon, where the country's leader Lord Mezenghi now lives.

In the country's southernmost province, Gwynhill, tension is now growing. A sergeant called Immanuel has long wanted to ambush the local Xiochan governor and start a rebellion, and when said governor takes slaves from Gwynhill village, a clear violation of the peace treaty, he gets his chance. Unfortunately his girlfriend is among the ones taken as slaves so the quest becomes quite personal.

You will take the role as Immanuel and his close friends to criss-cross the country, save your girlfriend Emily and free Gwyndlegard from the evil witch's claws in this humorous epic!


• A giant map with great variety, from green green forests to open plains and snow-covered mountain tops,
• A mix of playing styles including AI-driven Build & Destroy, stealth mission in RPS and criss-crossing Fixed Force,
• A rather epic scenario that doesn't end after an hour or two,
• 965 triggers, for those who want to know
• Partially spoken dialogue (not self-made though, be thankful for that!),
• Focus on story and gameplay; no mods, data changes or overly complicated trigger tricks,
• An overdose of weird Basse humour!

Brought to you by StormWind Studios.

The story continues in The Rockspring Revolution.

Want to see what happened to Marvin and Rob after they left you in this scenario? Check out The Epic Adventures of Marvin and Rob!

The final act of the story can be found in The Relics of Athalën
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Official Reviewer
Map Design5.0
Playability: 5-
The game is a mix of styles, role playing strategy, fixed force and build and destroy. It's a very entertaining style with lots of action-packed gameplay, funny asides and a good soundtrack. There are a number of small glitches but nothing major, such as being able to catch sight of a building called "Basse's Cottage" and being able to kill Xaphira without taking out the unholy relics first. There are also problems with allowing the player to change diplomacy, and at times play things out of sequence. A bigger weakness is that there is quite a bit of repetition, as several of the battles are basically repeats of each other in the latter parts, and there are a number of back-and-forth quests that can be a bit tedious. On the whole though, Gwyndlegard is good fun and despite the flaws deserves a high rating here.

Balance: 4
The gameplay is generally very well balanced, at least in the early parts. Often, reloads are required and the player will need to rethink their strategy or tactics. It suffers though in the build and destroy section, as is often the weakness of that style the player can build a powerhouse economy and never be in serious danger of losing. The author does a decent job of keeping the player on their toes with some early attacks, but after that it fades somewhat. By the time of the attack on Aienborg there is no longer any real threat of being defeated as the enemy rarely takes the initiative and there are practically infinite resources. It's possible at this point to simply build forward bases at each objective and spam your way to victory with no strategy or tactics. This also allows your to circumvent the intended narrative as things such as the Dire Spire of Fire aren't actually necessary.

Creativity: 4+
Gwyndlegard does not present anything new, sticking instead to a solid style. All the gameplay has been seen before and the objectives are all pretty standard. There is the odd touch though which is rarely seen if not entirely original, such as the Dire Spire of Fire and destroying the unholy relics, which elevates this above the average. However in general Gwyndlegard's strength is that it provides very standard gameplay to a good standard, rather than attempting anything creative.

Map Design: 5
The map design is not too fancy, but is still nice to look at. It also suits the scenario very well, with wide open plains for the build and destroy section, little nooks to explore and clear roads in most areas that allow for easy mobility. One or two areas such as the town of Pumpkindon and the cramped approach to the capital leave a little to be desired, but generally this is of a very good standard.

Story/Instructions: 5-
The story is nothing new, and most of the names don't seem to fit very well together, but despite this the story is well told and the characters are given more attention than is often the case. The instructions are generally clear although there are a few typos. All in all it succeeds in what it tries to do, as a non too serious tale that frames the gameplay.

[Edited on 07/06/10 @ 12:45 PM]

Lord Basse
Official Reviewer
File Author
Julius, you can't be playing the correct version. While I'm aware there are still bugs left, I know for certain that the population limit in the finished version is 200, not 120 which it was when you last tested it. Crashes also uccur much more seldom in the latest version, the ship that allows the AI to transport "Daru (in duisguise)" over to the main land has been removed, etc. etc. Is it possible that you've been playing the old test version all along?
Official Reviewer
Mashek, I think that review I posted referred to the wrong version. Please do not approve it. Thank you.
Erphir I have a problem after I liberated Selenir.
The mayor doesnt react to me. Ive brought all my seven heroes to him.
Lord Basse
Official Reviewer
File Author
Bring Magnus McAnthony as well. If you have him there already, check if Rob Tallneck is alive. If he isn't, it's a bug and you'll have to start the game over... or wait a short while until I've made the update. :P

[Edited on 07/05/10 @ 02:08 PM]

Erphir I fear Ill have to wait then.

Pitty, looks like a very good game.

btw Talneck and Mc antony are alive and standing also next to the major

[Edited on 07/05/10 @ 02:42 PM]

Lord Basse
Official Reviewer
File Author
Well that's odd. There should be eight heroes, too: Immanuel, Felicity, Daru, Father Garnas, Marvin, Rob Tallneck, Urdana and Magnus McAnthony.

EDIT - UPDATED. If you were unable to play through the scenario due to some bug, or if you just want the latest version, you can redownload the file.

[Edited on 07/05/10 @ 03:16 PM]

Erphir Ty Lord Basse!

I never noticed I had an eight hero, called Marvin lol. Thought he was just an ordinary clubman. Its working now, no bug.
Lord Basse
Official Reviewer
File Author
Great! Lucky you didn't lose him by accident then. :)
Erphir As I see you want to upgrade your scenario all the time, perhaps a (very) small remark:
When I left the mayor to go to Pumpkindon, the guard still said: the mayor is nobody letting through.
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HGDL v0.8.0

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Map Design4.8
Favorites: [Who?]37
Size:14.71 MB