Three Forces is a simple B&D game for three players at most.
It is best played with three players, if you are with two let player 3 be a computer.
Now some extra info:
- First of all, P3, dont touch the yurt or mining camp (As in, deleting them).
-P2 starts, like all others, with a scythian scout. Except that is all P2 starts with. You need to follow the road to the East corner, where P3 has his/her startbase. Northeast of the TC is a yurt, walk up to that to start close to P3. East is a mining camp, walk up to that to start elsewhere.
-P2 may start out weakest, but has the most resources. Is it enough compensation? Only playing the game will tell!
-Sure rushing is a way of winning, but if you rush P2 he/she has no chance at all. Fair play please =)
Any questions posted here will be answered, all feedback will be taken into consideration, and again, enjoy the map!
1.1: Tiny adjustments in landscape just for the sake of mixing, fixed a design mistake. (Player 1 had 0 stone, so he couldnt build a TC right away. At first I thought this would be fair, but its better off like it is now)
EDIT: After extensive playtesting it seems some triggers do not always work. Please do not download at the moment as it does not work, or see if you can fix it :P