This is a scenarios where you collect scattered fuel and use to to protect your self. When it is all collected, used to unused, then you can rebuild your ship and win. The objectives in the game have more details. Put the file in C:\Program Files\Microsoft Games\Age of Empires II\Scenario
*Sorry the stream of villagers was me testing the end win, it is now repaired*
The idea and story has great potential but the implementation in this scenario is very poor. The story and idea is fresh to me and sounds very interesting. The idea can branch off into a lot of different gameplay genres and a creative mind can really produce something spectacular.
When you start the game, you get an unlimited spam of villagers next to a pyramid foundation. I'll assume that you win after building it so that means there's a mistake somewhere.
The instructions need to be spaced out and written clearer. You can change the names of objects to give indication of what the tile does.
Try some other scenarios out and look at the map design. You're using a random map at the moment so it's very bland to look at.
Gameplay right now depends on the cpu difficulty chosen so it can vary from a boring build and destroy map or an insanely hard one. Either way, it's just a normal random map game against 7 cpus with a few triggers in it.
Much improvement is needed to make this awesome. Check out the forums and learn. Good luck.