Well this Mod adds A fifth age a few more technologies in that age some to improve economy and military some units like Champions,Paladins, Siege rams, and Siege Onagers are in that age.
two handed swordsmen a little stronger. champions are like dismounted paladins but slow and more expensive the two handed swordsmen.
Infantry like two handed swordsmen,champions, Huskarls,Samaria have a little bit of range, Spear infantry have almost 1 range. I think I gave eagle warriors range.
Don't remember what else I did if you find something i Didn't mention you can post below
please comment and rate
I'm sorry I comment here, I know this is a false place to comment about the Age of Crusader you made. (I don't know why there is an announcement: The Logins is closed)
Now I believe that the cross is gold or anything alike that rather than red one. I have a game named Knight of Honor and there is a kingdom named Jerusalem. And the most thing there is that their flag is gold!
About your comment for my comment. Yes I like the huskarl, but the Jerusalem Cross is better on it's shield rather in the horse, or maybe it will be better if there is no cross.
One time again, I'm sorry for my inconvenience.
Posted on 01/31/11 @ 03:27 AM
Can you please explain your mod a bit.
Lanor File Author
Posted on 02/17/11 @ 04:57 PM
@salmanbabri well I think that the first post was explaining the mod a little there is a super attack research for both archers and infantry and cavalry there's a super villager research at the fifth age town center i don't remember if there are any more fifth age researches two handed swordsmen kinda replace champions and champions are in the fifth and are like paladins on foot
there is no AI for it so if you want to play against someone who researches fifth age you will need to find someone who already has the mod or create an AI yourself for it but i don't know how many people use this mod. hopefully that is enough expanding oh sorry for answering you so late plz rate it after looking at it
Posted on 12/02/12 @ 04:12 PM
The fith Age should be called the renaissance and is pretty much an imperial age where you can get more advanced gunpowder units. Hand gunners become arquebusier and then musketeers. Heavy Calvary Archer upgrade to a Rieter which replace their bow and arrows with pistols. Bombard Cannons upgrade to Culverins and then Basilisks
Posted on 12/09/12 @ 09:39 PM
Does this last comment mean the mod does that, or that it should do it. Also, I've always thought of the Imperial Age as already the Renaissance.