Holy crap! Three years! I've updated the FTP links but otherwise...I want to leave this exactly how it was. :-)
FIRE AND STEEL: AN ABANDONED PROJECT
Fire & Steel 1: Borderland (previously The Omega War) is my first and last submission to AOKH, save for the demo. I have decided to take everything I have done with the project and publish it to AOKH. If you feel like taking over, just drop me a line.
Fire and Steel is a Fixed Force campaign, taking place in an alternative history where Rome never fell to the barbarian hordes. You play the role of Albret Mofano, a commander the army of Saxony. Your country, and the rest of Europe for that matter, is gearing up for war as the realisation spreads that Rome is ripe for the picking and that whoever controls the city controls the continent. The game follows a mission structure, with four separate areas to play through with, I hope, a need for tactics above all else. Nothing has been done since I last opened the editor, so be warned that the scenario is very unstable in certain parts and that it is actually impossible to complete normally as many of the mission transition triggers are not in place. When the castle shows in the opening sequence, select one of the following units:
Top right guard: skip intro & move to Mission 1
Castle: skip to Mission 2
Top left guard: skip to Mission 3
Josselyne: skip to Mission 4
None: Nothing, play intro and Mission 1 normally (recommended!)
There is also a sound pack and a music pack to go with the scenario:
You will also need the music piece 'Strength and Honour' from Mark Stoker's excellent Tamerlane campaign. If you do not already have the file from Tamerlane's music pack, it can be downloaded separately here.
*downloads eagerly* This should prove interesting...
SesameSticks File Author
Posted on 10/20/03 @ 12:00 AM
Thanks loads for the review! Here's the answers to a few of your questions.
- The fourth mission was never completed, that's simply where the level ends.
- Luxemburg was the name of the commander (Champion) guarding the Ram before I realised the player would not know his name and he was removed as a character. Sorry you took so long trying to find him! ;)
- You are *meant* to be chased back to the dock by reinforcements that I never managed to trigger.
- I deleted the entire Hunnic army in mission 3 and never got round to recreating it fully again. :/
- Clicking in on objects to progress should be in the objectives. Sorry again!
Posted on 03/04/04 @ 12:00 AM
Sounds really interresting so im downloading it now. I know where to put the sounds but can you tell me how to add sounds when im making a scenario myself??? im making the battle of helms deep and i want to add some music, can you help me?? answer here or send me an email please.
Posted on 07/26/07 @ 09:39 AM
DOes anyone know how to get the ram on the 2nd mission? because everytime i tried to do it all my units died. It got me soooo infuriated! It seems impossible!