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Downloads Home » Multiplayer Scenarios » ACW Battle Arena

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ACW Battle Arena

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File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
Number of players: 2-8
This is my first submitted map on this site. it is a battle arena fashioned after CBA,Dual Blood, and Smosh gameplay. There are a lot of things to explain about this map, I will try to cover it as best I can.


You have 3 castles in your base which you must defend while destroying those in your enemies base/bases.

There are two unit upgrade hills in the middle of the map. The one on the left upgrades your units attack, the one on the right upgrades their HP. Every 400 seconds anything that is within the torches on the upgrade hills gets destroyed by the map. This helps avoid camping and mix things up a bit.

In the very middle of the map there is a boxed in section with two ways in. Each side has a archer with very high health that defend the vast amount of relics between them. These relics are there in case the game goes on for a long time and more resources are needed.

To the left of the map, each person has three towers that they can kill. When you kill one, it gives you 6 saboteurs in your base that can be used for "base defense only". If you attempt to cross the bridge with them they will just blow up.

Each base starts out with two water towers watching over the front gate. The longer they stay alive, the more upgrades are put on them.

Each team starts out with a monkey boy which over time gains HP of its own. The good thing about having a monkey boy around is that you can assassinate someone out of the game without them even noticing till its over. Towers and castles do not attack the monkeys unless told to by the human player.

You get special units and base upgrades as the game goes on when you get kills/raisings . If the game goes into a stalemate, every 60 minutes a "Gods own sling" is made in your base to help the game a long.


That`s pretty much it as gameplay goes. Hope you like the the map :)
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