The start was pretty fun, and micromanaging your men plus strong opponents makes taking the village interesting. However, it could be more challenging and you really need to work out a good, interesting story. What about the overall objective for the campaign? Why are they landing in enemy territory? Why are we to capture the village? I know history has a few things, but I really didn't understand it, and quite frankly looks like it was typed up in the last 3 minutes before uploading to the server.
I have moved the file to Projects. When you update this to include more and an ending I will move it to Single Player Scenarios or Campaigns.