It was a nice mini-game, globally. Not a wonderfull one, but I liked the idea of wolves attack against an evil hunter who captured a member of our pack. It was well built, but without enough triggers at my taste to improve the gameplay and made the game more interesting. You just need to kill the hunter and prevent him to reach a dead tree, nothing more. And the mission is really short.
In one word: decent. I tried the scenario three or four times before to win ( the time I needed to understand how to prevent the hunter to reach the tree, so it was enought difficult to be interesting. But after the player know what he must did to kill the hunter, there is no more challenge.
Like I said before, the main idea of the scenario was really good, and well used. It is this element that interested me enought to download the scenario. And rate it after.
Map Design: 5
The map design was really good, with some details that improve greatly the global appearance of the scenario.
The weakest point of this scenario. I know, for a lot of beginners in scenario design, instructions seems borring to write. and, most of the time, they give to the player two lines to describe the situation, with some hints, and that is all. Instructions were clear, hints, usefull, but the story very, very little, and it disapointed me, because the rest of your work was really good.
Good job! For a first scenario, it is really nice. I hope this review will be usefull to you.