Snake TD is a multiplayer Tower Defence for 7 players. Defend your path by building towers and gather gold to buy upgrades. Each player has to protect their own path. Last man standing is the winner.
Some civs have extra bonuses, like Koreans starts with Keeps, Mayans and Aztecs start with resource-gathering technologies.
Each wave is harder than the last. There are 10 levels, each level has 3 "sub-levels". The final level is more of a game-killer, which means last man standing wins. Gameplay is about 1 hour.
When a unit finish to the end of the path you lose 500 HP of your lifetower. The lifetower starts with 7000 HP (10,000 HP for Byzantine), it self-repairs itself, but slowly. You can buy repairmen in the shop, but you can't have unlimited of them, because there's only 2 tiles for the repairers to move on.
Level dynamics (Sort of) are added. Player 1 chooses what difficulty the game will be played on before the game starts. Nooby gives alot of starting resources and 10 minutes building time before the enemies spawn. Easy gives a bit less resources than Nooby but same building time. Moderate gives little resources and 5 minutes building time. Hard gives very little resources, 5 minutes building time and only 4 building villagers.