Posted on 05/30/11 @ 09:27 AM (updated 06/23/11
||Build and Destroy
|Number of players:
||4 + 2 P.C.
The Paradise Lands beta last build
When life is blood in paradise…
Once there was a grassy plot of land, cross crimped by rivers, covered with flowers, here and there were deer, here and there were birds flying. It was revealed by 4 people at the same time, quite coincidentally, and after that was not coincident, as each of them wanted whole of Paradise Lands to themselves. And after that, valleys of Blood flowed.
Elem Uion even wrote a poem on this war, termed by him War of Conquerors.
Well I do not want you to be bored by Ellen Compositions, and whatever; he was buried alive for these dump able compositions, and as his non-durable compositions were buried alive with him, it rounds on you to decide who will win and conqueror the whole of Paradise Lands.
Set p5 and p6 computer. There should have less than four players.
This map is special because it features new type of age of empire’s map. It is made taking some features from rpg, while some features from ‘build and destroy’
-New base taking system
-Rewards, trap and artifacts.
-Build and destroy even if there are rpg features
-Demons to kill and get Rewards.
-Ponds of hp and ap
This version is Paradise Lite. Paradise Normal, will be released, but I have other projects atm, therefore, don not expect Normal any soon.
-Gameranger, voobly or any other online game player software
-Age of empire 2 with conqueror expansion installed.
If bugs are found, just email Juilings with Sathcooperation@gmail.com. As triggering tends to some errors.
eShAyZz Joshua (designing)
eShAyZz Stimulation (valuable tips)
BF_Basse (valuable tips and help)
BF_Fade to Black (valuable tips and help)
eShAyZz Andy (valuable tips and help)
eShAyzz Larco (valuable tips and help)
Bone (valuable tips)
BF_Death End (Valuable tips and help)
BF_Fade to Black (Valuable tips)
*Replacement for file sent earlier
|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
BUG WILL BE REPAIRED in v1.
-Base Setting, Player 2, Base 1 Trigger faulty.
(X) Player selected Player 1
Change to Player 2
(X) Area selected, -1,-1;-1,-1
Change to Base 1 area specified in other players triggers.
click update and at your text select BB code ;)
sathcooperation, I updated your file and selected "html" for the coding to work. Let me know if any issues come up.
[Edited on 05/31/11 @ 09:30 AM]
So, have you repaired the bug?
Oh and i supose that by "demons" you mean some lame renamed units, eh? So, why "demons" would be soemthing new in gaming/Aok?
[Edited on 06/02/11 @ 02:46 PM]
It is special becauz I am including even more...
Auto Army System O_O
and Demon is a lone guy, who if killed gives hp and ap to all units of player. I think completing this map will take me more time but I will be giving Paradise Lands Lite soon (it only includes these features)
Blueway I don't think it's entirely fair to label his "Demon" units as lame, especially when you've released a map with "God" units recently too...
I agree with you Alevo. I have mistaked. Anyway, please add in description what settings i must use.
Someone review this map!!!
sathcooperation, if you would like a review you may visit the Review Request thread over at our forums. Thread Reviewers there might be willing to take a look at it for you.
These ratings have been given in the context of it being a multi-player map
There is a huge space for playing and building up, and fighting the enemies.Thus this map has to be played by someone who would like to play it as a turbo random+ death match.The method of explore and gain the area is a nice concept and has been good, but only if the person is willing to face the challenge.It reminds me of Migration type maps, thus i have given it good playability, but this can also be improved
All the players are enough balanced, as everyone starts with a ship and some villagers in it, thus they have to land and grab the place nearest to them or which is suitable. There are three islands on the map, which have almost equally distributed resources.
The map is mostly well balanced for two players, and not well for three or four players.But then again this map is only for those who are willing to build and fight and play it as a random map.
There is a lot of creativity used in the map design, but most important is the trigger creativity which is quiet good.The story part also makes it a creative challenge for the maker of this map.Changing ownership of player to gaia to permanently gaia is very nice to see as they stand for an eye-candy on the map.The bridge part, where we have to spend a 1K - 4K wood is interesting, but the cost is too high.And making a custom migration map, is a job well done.
Map Design: 3
The design is/ will be very nice when the resources are removed. Due to cluster of resources, the beauty of the map has been disturbed. Thus i have not included the resources and given this rating.The rivers are also a well designed but the patches of water in some part look bad.It is after all a paradise so this rating, but it can be only improved to a certain extent.
Well not many instructions given, than the ones using display instruction effect. But it can be understood how to play the map, as it is kind of a random map.
The map is technically good as a multi-player map. Only things that can be improved are Creativity, Balance and Scenario Instructions.Some extra trigger elements could also help a bit, but then not to make it a blood map.
It is good to download, but only if you(player) are willing to play it as a random map, with your friends(recommend playing only three players max as there is not enough space to be able to play as four players.)
[Edited on 12/25/11 @ 05:00 AM]