It's quite a simple and very easy to play scenario, and although it seems (and I'm sure it is) fun to play; you can't help but feel it was thrown together in an hour. Maybe if you took a more unit-spawning like approach to it, such as you have your unit in the area when the other players don't have anything there and you get the continuous spawn of a certain type of unit.
Good idea nonetheless but I'm sure you could make something more intricate :)
ChickenWrap File Author
Posted on 06/09/11 @ 11:13 PM
I haven't really done much work with AoK, mostly AoM stuff. I don't want to do unit-spawning because it seems kind of lame to me. You COULD get 2 crossbowmen every 20 seconds, but where's the fun in that when you could use strategy to make skirmishers AND crossbowmen? Then switch it up and make a bunch of cavalry archers? I think there's more strategy involved this way, and it IS a strategy game, after all.