I need some help with this map. Game crashes, but i can't fix errors. The first of them happens when Blue get kills. The Trigger is at the end because I tried to fix it, but i couldn't. If you can find another error and fix it, it will be great. Thank you so much.
Firstly, please only make one file on the blacksmith for each thing. Just use the 'update' button on your first one.
Secondly, I noticed your map has an absolutely insane amount of player 3 units! He has well over 30,000 and I'd take a good guess that this is what's crashing the game. I couldn't click anything because it lagged sooo much and I wasn't even playing online. UDP maps usually have no more than 3,000 units, you have 10x that.
Posted on 07/06/11 @ 04:29 AM
Mate, i looked at your map. It laggs very much :(
to much forest
to many units from the start
i advice you to delete lots of units (especially the ones from p3's base and use spawn triggers)
Use spawn triggers everywere.
Only after you fix the lagg problem i will look again at your triggers and help you ;)
Good luck and please use the update button now on!
Posted on 07/07/11 @ 04:39 AM
Forest tiles do not lag the game. Have you never played black forest?
Anyway, have you got a trigger to change any of player 3's unit stats? Because your triggers can not effect more than 300 units each or it crashes...
juniorsss File Author
Posted on 07/10/11 @ 11:28 PM
the first problem happens with the trigger of AP+HP for P1