Within a small unknown desert, a large Spanish army faces it's enemy, a group of Saracens. The Spanish leader, Lord Alguera (Al-Gweh-ra) is having peace talks with the Saracen leader, Mossla Devran.
You take control of the Spanish army. Get ready for a large battle - you have traditional units (Infantry, Archers, Cavalry and the occasional Halberdier) while your enemy has cavalry archers, camels and Elite Mamelukes.
This scenario is a battle in a desert on a small map. It wasn't especially entertaining, but it wasn't unplayable either.
I won easily the couple of times I played. While losing isn't impossible, it isn't likely. I'd remove Player 1's walls and towers and some of his archers.
Having two possible endings is a good idea, especially when what you do in the first scenario reveals secrets for the second, but it could have been implemented more creatively than it was. The secret ending seemed rather unsatisfactory.
Map Design: 4
Map design wasn't bad at all, though the very uniform elevation looks rather unnatural. Maybe you could have mixed a little more Dirt 1 with the Desert, but otherwise, no complaints.
It seems like this is the start of what might be quite an interesting story. Instructions were clear enough.
Additional Comments: There isn't really a lot to say about this scenario. It might have been better to advertise it as a teaser.