Age of Kings Heaven 139
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Multiplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates


Anatolia

Download File Post Review Post Comment
(Updated on 10/28/11)
Author File Description
Amerigo Vespucci
File Details
Version: The Conquerors
Style: Build and Destroy
Number of players: 2-8
Screenshot:
This giant sized map of Southern Eurasia, Northern Africa and the Middle East sets Turkey right in the middle of a blood bath for up to 8 players.

Players will feel as though they're traversing across a nicely changing landscape, complete with all the geographical trimmings.

So if You're the type that likes real world maps, Give This map of Anatolia a try. It includes the classic, Death-match, and Nomad versions. Thanks

*Updated 8/12/2011*

I took the advice of one of the staff here and redid the forests making sure players had enough initial room to build, yet still had plenty of wood. I also added more fish to the maps upon request of 1 player.
AuthorComments   ( All | Comments Only | Reviews Only )
Leif Ericson
Staff
Nice map. It is close to being perfectly accurate. The only downside is that the forests could potentially cramp a player.

This scenario is intended to be played as a real world map, but I moved it here as it is a scenario file. I may move it back to the random maps category.
Mashek
Staff
Official Reviewer
Amerigo Vespucci, please understand that we do not accept duplicate submissions of the same file here at the Blacksmith. I have corrected your current update to include the classic, death match and nomad versions of this file. I have also moved this file to the multiplayer category.

-Blacksmith Administrator

[Edited on 08/09/11 @ 09:17 PM]

Amerigo Vespucci
File Author
thanks for the comments. Very sorry about the multiposts. As for the forests, yes, I found it challenging to provide enough trees to start out each player while preserving a natural look. I attempted to make the game slightly imbalanced, giving slight advantages in space, trees, stone, or cliff protection to different locations. Some players have complained that there weren't enough trees in the desert areas, but those same players often dominated the game, so I feel it is well balanced enough for average players. Another comments I got was that there wasnt enough fish for the map to be popular. The resources are based on a standard game layout, I notice many popular world maps have large groups of marlin, sometimes jumping in unison like a fountain of fish. Others like the resource layout, and ANY feedback is greatly appreciated. Thanks for bearing with my post mistakes. I enjoyed making the map and look foreward to my next project.

The maps have been updated in an attempt to fix the cramped forests, and low fish. They should be better now.

[Edited on 08/12/11 @ 11:27 AM]

Amerigo Vespucci
File Author
Thanks for the killer review! XD

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
4.2
Breakdown
Playability5.0
Balance5.0
Creativity3.0
Map Design5.0
Story/Instructions3.0
Statistics
Downloads:666
Favorites: [Who?]0
Size:219.06 KB
Added:08/06/11
Updated:10/28/11