Playability: 1
Totally awful. A huge map mostly covered in forest, sort of like an awfully cramped michi. No fun to be had here.
Balance: 2
One player against the default AI, all starting in dark age, with no properly working triggers: not very challenging. If a group of people, in a collective fit of madness, decided to play this in multiplayer, the balance would be better but still not great, as there are pockets in the sea of trees filled with Gaia units, which may give a player an advantage. Of course, this is mitigated by the fact any half-decent player would be far into Imperial Age with massive stockpiles of resources by the time there was any combat, but that's not really a point in the map's favour.
Creativity: 1
There is nothing faintly interesting or creative in this map. It makes bad scenarios seem like Ulio.
Map Design: 1
There's a lot of trees, some water separating the players, and very little else.
Story/Instructions: 1
Move along, nothing to see here.
Additional Comments:
This short review probably took more time to write than this scenario took to make.