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Advanced Genie Editor 2023
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Author |
File Description |
Keisari Tapsa |
Posted on 09/04/11 @ 07:56 AM (updated 05/21/23)
File Details |
Version: |
Age of Empires II: DE |
Screenshot:
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Advanced Genie Editor
for Age of Empires, Rise of Rome (including DE), Age of Kings, The Conquerors (including DE), Star Wars Galactic Battlegrounds and Clone Campaigns.
This is a program for editing data of genie (DAT and DLL) files. It can edit properties of units, civilizations, technologies, graphics, terrains, sounds, player colors and some other things.
Please, ask questions on the forums.
Check out this program also. It's for graphical modding.
For editing language files in The Conquerors,
I recommend this download.
Version History
Guide makers et cetera, please include the version into which your guide was written.
Version 2023.5.21:
-Restored functionality for Star Wars.
Version 2023.5.17:
-Added support for Return of Rome.
Version 2023.3.7:
-Fixed heap corruption when using a language DLL file.
Version 2022.8.21:
-Improved search filters.
-Terrains can use localized name, if available.
Version 2022.2.2:
-Prevent focusing on sub-lists unintentionally.
-Updated default civilization resource names for AoE II DE.
-Allow choosing a file for editable lists.
Version 2021.10.24:
-Added support for updated Expanding Fronts.
-Added missing technology effect types into list for AoE II DE.
Version 2021.8.23:
-Restored redundant and slower, but functioning erasure of multiple items from lists.
Version 2021.7.25:
-Restored modifiers for strings, /+ with text to append, and /- with integer to shorten the strings.
Version 2021.7.19:
-Added hero glow sprite for units.
-Fixed display angle in SLP view.
Version 2021.5.9:
-Updated technology effect attribute list for DE2.
-Updated armor list defaults for DE2.
-Fixed multiple bugs in units and terrain restrictions tabs.
-Added additional folder for loading modded sprite files.
-Prevented AGE windows from spawning beyond observable desktop.
-Fixed fresh bug in SLP view close handler.
Version 2021.4.25:
-Fixed more bugs in effects tab including inability to type in negative armor and attack values for UP and DE2.
-Show all angles of DE sprites.
-Fixed targeting with mouse.
Version 2021.4.18:
-Scroll rate of tabs can be adjusted in options.
-Window no longer spawns larger than screen space.
Version 2021.4.11:
-Age of Empires DE SLP shadows displayed.
-Sprite cache based on memory used instead of sprite count.
Version 2021.4.4:
-Fixed crash when no palettes were loaded.
-Made SLP view update more reliably.
-Smoother scrolling.
-Improvements for high display scaling.
Version 2021.4.2:
-Added SMX reading support.
-Fixed reading Age of Empires DE SLP files.
-DE palette paths are saved in recent list.
-Improved reading of palettes.
-Fixed some rare crashes when switching data files.
Version 2021.3.22:
-Fixed several bugs in effects tab.
-Reduced lag when dragging main window.
-Stopped old recent paths from opening as wrong version.
Version 2021.3.15:
-Updated effects tab for UserPatch 1.5.
-More accurate text input error messages.
Version 2021.3.12:
-Added support for Expanding Fronts 1.3 and beyond.
-Fixed bugs in effect commanmd type drop down menu.
Version 2020.10.2:
-Support for new charge and damage resistance features in AoE II DE.
-Revealed hidden boxes in tech effects for new features in AoE II DE.
Version 2020.6.12:
-Fixed bug with language text indexes.
-Renamed technology cost and time modifiers for AoE DE.
Version 2020.3.30:
-Support for new AoE II DE game features.
Version 2019.11.28:
-Added more unit search filters.
Version 2019.11.22:
-Fixed default paths for AoE II DE.
Version 2019.7.2:
-Negative armor types can be changed via effects.
-Supports newer game versions.
Version 2018.1.29:
-Marked resource multiplier as not available in AoE 1.
Version 2017.11.7:
-Internal unit name filter works the way it used to.
-Graphics can be filtered by rainbow.
-Images are saved centered on hotspot.
Version 2017.10.6:
-Saving an SLP handles player color properly.
-Deleting terrain tables uses correct indexes.
-Unit terrain table defaults to 0.
-Small improvements here and there.
Version 2017.5.17:
-Fixed loading order of DRS files.
-Fixed a problem with angle sound count.
-Editing box widths are customizable.
-New icon by gagman.
Version 2017.3.14:
-Scrolling lag fixed.
-Graphic sounds can be heard.
-Many unknowns named.
-Able to show loose SLP files along with DRS.
-Fixed bugs in saving data with enter.
-Can save as different game version.
-Fixed bugs in relisting.
-Improved tooltips all over.
-Fixed switching between building and unit icons.
-Pause between animations visible.
-SLP cache improved.
Version 2017.1.10:
-Fixed pasting terrains.
-Fixed buttons on terrain tables and borders.
-Mirrored graphics with two angles display properly.
-Added some helpful buttons to graphics tab.
Notes
Make your own backups or use the auto-backup feature!
Extract to anywhere and run. No help files are included.
You may need to run the program as administrator if your game is installed in a protected folder.
You may be able to undo changes by going back to the text box and pressing Ctrl + Z.
Tips
You can have multiple search entries separated with "|" letter.
Upper search boxes are inclusive and lower ones exclusive.
Example: "tower|ship|ram"
Use the check boxes to toggle matching between all and any entries.
Developers
Mikko "Tapsa" P, since 2.0b
Apre - genieutils, 2.1a to 3.1
Estien Nifo aka StSB77, 1.0a to 2.0a
Credits
Ykkrosh - GeniEd 1 source code
Scenario_t_c - GeniEd 2 source code
Alexandra "Taichi San", DarkRain654 - data file research
DiGiT, JustTesting1234, AOHH - genie file structure
Cysion, Kris, Sarthos - important help
Tevious - SMX support
Grenadier (RvA) - terrain patch
withmorten - UserPatch effect support
BF_Tanks - some help
Donnieboy, Sarn, chab - tooltip texts
gagman - new icon
Follow development here and here.
My other uploads.
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Pages: « First « 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Keisari Tapsa
File Author |
Posted on 01/11/12 @ 12:34 PM
You've been added to the credits. |
Lord Basse
Official Reviewer |
Posted on 01/15/12 @ 07:48 AM
The Advanced Genie Editor 2, or AGE 2, is a fantastic tool for modding that combines the availabilty and practical interface of the older GeniEd programmes, with the vast options that the previous AGE gave us. It is also a lot more stable than its predecessor; I have yet to experience a single crash, whereas the old AGE crashed every oither time I tried to close it down.
AGE 2 is a very powerful tool that allows you to add new units, graphics, sounds, researches and even ages, and to modify pretty much everything in the entire game. The only limitations I have come across are limits presented by hard-coded features o the game, for example, that you can't add all new civilizations. Other than that, AGE 2 is a complete, wonderful tool that allows you to do almost anything you want to the game.
Needless to say, AGE 2 is a tool that every modder should have in his or her arsenal. Combined with SLP Editor and DRSExplorer, modding the entire game has never been more simple. |
Keisari Tapsa
File Author |
Posted on 01/15/12 @ 11:59 AM
You can actually add new civilizations, but you need to paste an existing civilization over the new ones. The game should run fine, but unfortunately, it doesn't display the added civilizations. In Star Wars versions added civilizations are displayed in-game, but they don't have names. |
Taichi San |
Posted on 01/20/12 @ 05:59 PM
I urgently need to talk to you via email or msn, you can find it on my profile, it's the one at hellokitty dot com.
This involves improving your program, but also extending the terrain editing features because I found out how to add new terrains (limited) and how to add or remove terrain restrictions to a datafile.
I would like to hear back from you asap.
Btw, brilliant work, just made my life easier, you get an 5.0 at all points though this isnt an official review, but if the blacksmith moderator decides to, he/she is welcome to mark this as 5.0 at all points |
Keisari Tapsa
File Author |
Posted on 01/21/12 @ 02:28 AM
I added both of your addresses into WLM. |
Taichi San |
Posted on 01/21/12 @ 08:29 AM
Strange, didn't saw any notification on both
Might be the problem once again that people have trouble adding me.
Try again and if it still doesnt work try send an regular email so I can add your email from there, thx for the fast reply |
GoroPoro7 |
Posted on 03/14/12 @ 09:30 PM
HELP! I used this to add a lot of units and now when I try to play an error message appears! On all the options, campaign, saved game, random map nothing works! Please help. I've already tried re installing. Thank you. |
Keisari Tapsa
File Author |
Posted on 03/15/12 @ 04:01 PM
You could revert changes back to see if you can find the bug or start the whole project from a copy of an untouched dat file. |
GoroPoro7 |
Posted on 03/19/12 @ 07:57 AM
Thank You. It is now back to normal. AGE is great by the way. It is the only thing that I have seen that does this. |
Ssemvaz |
Posted on 04/11/12 @ 07:27 AM
hello, new to this program, but i have a question, how do you or can you set a new Unit to train from a building such as the barracks or stable? i want to add my own custom unit to train in a training building.... please help
~~Ssemvaz~~ :) |
Pages: « First « 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 » Last » |
HGDL v0.8.2 |
Rating |
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5.0 | Breakdown |
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Usefulness/Novelty | 5.0 | Quality/Instructions | 5.0 |
Statistics |
Downloads: | 73,795 |
Favorites: [] | 101 |
Size: | 3.70 MB |
Added: | 09/04/11 |
Updated: | 05/21/23 |
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