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Campaigns » The Successor - Act One: The Renegade Prince (v. 1,1)
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The Successor - Act One: The Renegade Prince (v. 1,1)
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Author |
File Description |
panel |
Posted on 09/09/11 @ 08:55 AM (updated 12/23/11)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Mix |
Number of scenarios: |
3 |
Screenshot:
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*** This scenario received the award Best Story in the Game of the Year Awards of 2011 ***
The sequel to this game is out! Download The Successor - Act Two >>> HERE <<<
Ravenia is a land without a King, a land plagued by civil war and foreign invaders. And it has been like that for 15 years now, since the death of the old king, Navar the 3rd. Now, there is finally hope... The prophecy is about to be fulfilled. The Renegade Prince is returning home...
INTRODUCTION
This is the first Act of "The Successor" trilogy, which you might be familiar with if you have played my previous cinematic scenario. If not, don't worry! Everything you need to know is right here, in this download, including a revamped version of the prologue cinematic!
This campaign contains two scenarios, the first is playable, while the second is 100% cutscene.
FEATURES:
- An emphasis on the narrative aspect. If you've enjoyed the intense storytelling of campaigns such as Ulio, spiced up with a little bit of humor, you will probably not be disappointed.
- Two epic 15-minute-long cutscenes, at the beginning and the end of the game, as well as many other shorter ones during the game, that will drive the story forward.
- Gameplay diversity: Role-play, Fixed Force, Defend the Spot, even a little bit of Puzzle, plus a couple of suspenseful one-on-one duels. There should be something in here for every gamer out there, except for hardcore b&d-ers.
- Varied and detailed map design, a whole country with different landscapes, one major city and several towns and villages.
- An interesting cast of characters, including a protagonist who does not fit the "prince charming" cliche.
- An epic soundtrack to match the story. The main character even has his own theme song!
- A detailed .pdf guide, containing all you need to know about the game and its background.
- A total of around 800 triggers.
INSTRUCTIONS:
This game is best played on normal speed with a resolution of 1024X768 and music off. To install it, just place the .cpx file in the campaigns folder and the sound files in the sound/scenario folder.
I hope you will have fun with this game, and I urge you to comment, review and give your suggestions and feedback. I need all the feedback I can get if this is to become a trilogy ;)
All credits are in the beginning cutscene and in the .pdf guide. A particular thank you goes to my playtesters, Bf_Tanks, Dtrungle and Popeychops.
V 1.1 - UPDATES SINCE THE PREVIOUS VERSION:
- fixed all detection area bugs that have escaped playtesting and have been brought to my attention after first upload;
- "relic doesn't show" bug from Teophil's quest fixed;
- turkey now always changes ownership to p1 after little girl quest;
- minor spelling mistakes fixed;
- "Super Tarran" bug which I believed to be fixed is still appearing sometimes. Will probably be fixed in a newer version.
- added one bonus non-playable map, as a teaser for the up-coming sequel!
Thank you to everybody who gave their feedback and contributed to identifying bugs.
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Pages: « First « 1 2 3 4 5 6 7 [8] 9 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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Devil_Spankalot |
Posted on 07/29/13 @ 06:01 AM
Please bear with my lengthy oratory. This is my first comment/post here. I created an account here only to have my opinion heard. Not that my opinion really mattered to many, if not all, of you anyway, but it goes to show how badly I like to tell everyone how much I like this scenario.
"The Successor" is a masterpiece -- Almost! We'll deal with the 'almost' part later in this post. Hear now why even a Devil enjoys The Successor.
Spank 1
I've been a silent visitor to this site for some time now, habitually downloading high-rated campaign scenario files listed in the Blacksmith, and eagerly tried out each scenarios on weekends while having a pot of hot coffee and a fresh pack of cigarette on table side. But I have another habit -- I lose interest easily. The file found its premature death in Delete.
No doubt those scenarios were rated four or five star in here I found them tasteless nevertheless. They maybe in good taste to you kids but I ain't kid much longer. Been playing AoE for over a decade, I know what to expect. Each time I got bored or frustrated or felt cheated for have downloaded the craps I then committed the 'sinful' things... such as... 'marco polo' or 'map editor'.
Spank 2
Last weekend I tried out "The Successor", half expecting it to be worthy. What a surprise, for a change I took a user-customized campaign scenario seriously. Two packs of cigarrete later, I completed my mission, with our protagonist beheading Willan and pissed on his carcass. I was already on high alert right from the moment Prince Krall, Tarran and their troops in a leaky transport crossed Tarel Sea and set foot on the mainland. That guard tower worked like a machine gun with longbowmen garrissoned inside (*Spoiler?). Good micro would save you troops, esp when they're still suffering from disorientation after the sea voyage.
Spank 3
This scenario asked for a player's ability to employ his natural gift -- Commonsense -- in some situations while in a certain situation it requires one's wits to decipher riddles, esp about casting out all impure or that ice-fire stuff (But ironically in Krall-Willan case it's fight fire with a bigger fire). Another important part is of course combat knowledge, knowing which unit to counter which unit. Thankfully, my nimble archers survived many attempts by onagers. But of course such a Ravenia Story couldn't have been be completed without many Saved Points to fall back to after things went awfully wrong, which in my case happened awfully frequent, which made the game experience all the more worthwhile.
Spank 4
This scenario is all interesting, never a dull moment especially when clicking on villagers offer some kind of an entertainment in meantime. I laughed aloud, literally, after I curiously clicked on a girl villager as she was pacing back and forth in a Sylvanian village. She said she always do that when she's panicking. But I couldn't find any humour in Krall's dialogue. We'll deal with that in short while.
Spank 5
The rest of my positve comments have been articulated with a much better style in many reviews here. Offering praises of my own is merely a repeat of what others have said many times over towards the ingenuity of this campaign scenario.
Spank 6
But maybe I can add something new. To those who were bemused and felt a dislike towards Krall's antic which do not befit a prince I have you know Krall is a bastard anyway, never been trained in the lifestyle and customs of a palace. Hence no surprise he speaks and acts in the manner of a common rascal or vagabond. Panel is correct by portraying him as such a person.
Speaking of Prince Krall as a character in the scenario. Krall is only a man who loves to flirt with danger, takes unneccesary risk (such as taking a little girl along with him while knowing the journey ahead could be hazardous for even a group of men... and for what in return -- a turkey?). He's also inconsistent. He said several times he hated the mention of his father in his presence and he actually slashed a man to death for that. Yet in another scene he proudly showed off his father's amulet to Mohan.
This further convince us that Krall is only a blood-thirsty war-warmongering leader to begin with. But as the story progresses some nobel quality is slowly felt in his demeanour. But of course just about when we're about to like Krall, Panel designed something else for him.
So many things I wanted to say about The Successor but I fear I probably would forget the main reason I created this account. As Krall loves to put it, "Let's cut to the chase!"
Spank 7
Here's for you, Panel.
When a colleague of mine introduced AoE to me many, many years ago I quickly disregarded it as a childish plaything. But out of respect I took the CD back with me. Three days later I knew I had the highest respect for Ensemble Studio to have come up with such a great masterpiece. The RTS game is not childish at all. It is in fact PROFESSIONAL. It seems every single aspect of the creation is done with extreme great care, including the sound effect and language. It was their use of excellent English, suitable style of narration, that further gave CLASS to the CD game.
When I played your scenario last weekend I got the same awe feeling, I was very impressed. Your creation is professional. You're almost a god in your own right. Except for one thing -- English.
Don't get me wrong, I'm not saying your English is wrong or possess weak grammar. I'm not even native English speaker. But I love English literature, English story books, English movies. I'm talking about the dialogues between characters in your scenario.
From the Guide you gave in the file and your comments here I can see you have no problem with English. Your problem probably is scriptwriting, as in writing for a play. The story is set in medieval time but the style of English is 21st Century Urban Dictionary, especially that of Prince Krall, owhhhh especially him. Prince Krall's English is way, way ahead of time. In other words, hip-hop Krall interrupted an otherwise excellent medieval story.
I'd suggest you get a friend from literature class to help you out with the characters and their dialogues next time you make a scenario. That's the only thing lacking in your otherwise brilliant creation.
I may sound rude for that I apologize. Constructive criticsm. Because I loveeeee your work. Hence the spanking.
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panel
Official Reviewer
File Author |
Posted on 07/29/13 @ 09:42 AM
Haha, you must be insane to write that wall of text and I'm even worse for reading it. But jokes aside, it's some really good, constructive criticism you wrote right there and there's never enough of that.
So thanks a lot for taking the time to comment and I'm really glad you've enjoyed it. As for the very colloquial english I used , especially on the earlier part of the scenario, you need to take into account I didn't take this so seriously from the beginning. The series has grown into what it is thanks to people that appreciated it, like you. I am thinking of getting some updates done on this campaign, if I ever get to finish the trilogy. And if I do, I'll certainly take into account what you wrote there. Thanks again. If you are into RPGs you might want to try out Act II also. |
Reganknight (id: Reganknight1597) |
Posted on 08/08/13 @ 05:42 PM
I just finished it and wow! what a campaign very good, loved it defiantly downloading "Act 2"
A few things:
Some of the gates didn't open so my men walked right through them.
Mohan is soooo slow slowed down my army and cost some of them their lives :( but, I managed to finish WITHOUT cheating.
that's all I can think of at the moment.
Other than that great job panel one of my favorite campaigns. :D
EEDIT: When I went to the monk (I forget his name) at the monastery I couldn't get the "Little Girl" back to blue she stayed cyan so to get the turkey I just killed her father so I could get the bandits to join my side.
[Edited on 08/12/13 @ 06:47 AM]
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Tpojat |
Posted on 08/12/13 @ 05:51 AM
scenario have little bug |
Little Fighter 2 |
Posted on 06/14/14 @ 03:07 AM
Best Campaign I have ever played. By the way, I have noticed a bug, when entering the tribe's place it says or something and when I was exiting also it showed ......... And can please please please tell me how to install aoe 1.0c patch. |
Dead_End |
Posted on 06/14/14 @ 09:56 AM
Little Fighter 2, the installation of the 1.0c patch is a rather straight forward process. Simply download the file (here: http://aok.heavengames.com/blacksmith/showfile.php?fileid=11438) and run the executable. |
Little Fighter 2 |
Posted on 06/15/14 @ 02:48 AM
To Dead End : The main problem is it says that Age of empires Conquerors expansion is not installed. But I have it installed and i also play it regularly. |
Dead_End |
Posted on 06/15/14 @ 08:17 AM
Certain newer "collector's editions" come with the patch already applied in the box. There shouldn't be any problems installing the patch on other retail versions. |
Little Fighter 2 |
Posted on 06/22/14 @ 08:43 AM
To Dead_End : (((If don't mind and have time))) Please send me a download link or a torrent link or anything you find. |
Dead_End |
Posted on 06/22/14 @ 01:53 PM
Please check your email. |
Pages: « First « 1 2 3 4 5 6 7 [8] 9 » Last » |
HGDL v0.8.2 |
Rating |
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4.8 | Breakdown |
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Playability | 4.7 | Balance | 4.6 | Creativity | 4.9 | Map Design | 4.8 | Story/Instructions | 4.9 |
Statistics |
Downloads: | 7,254 |
Favorites: [] | 21 |
Size: | 14.73 MB |
Added: | 09/09/11 |
Updated: | 12/23/11 |
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