This AI is NOT my creation, its Kurn's creation
From what I know, Kurn is no longer an active scripter but this AI is probably the best Xbow rushing AI Created to date.
It is stronger as Mayans but will also play as Britons
Enjoy this incredible script!
If you were not impressed with it the first time you downloaded it, download it again, it has changed (The other one was older I think) Marathon spotted something wrong with the first one.
This AI executes an xbow rush. It is stubborn, it does nothing but xbows. Can you kill it with knights? Don't bet on it.
It plays only Mayans. Its Britons have some problems. It is able to play Arabia and other similar maps, also Regicide (I think). It can play at lower pop caps, but I haven't tested it.
It won't train more than 50 villagers. It will react to enemy castles with rams and, later, trebuchets. It will slowly try to collect relics. It trains no trade carts or other soldiers, except from a lonely eagle for exploring.
The map has to have gold, the more the better. Also forage, so no Scandinavia. No water support. It consumes quite some wood and gold for all those archers.
It is expected to arrive in Feudal at 13:xx, and in castle in 19:xx. It shall attack at around 21' with 20 xbows with bodkin arrow. When it is tributed by an ally, it may reach 100 xbows by 27'(!), while on its own it usually hits 100 population at 28'.
Due to its exclusive use of the TSA attack system, it may occasionally fail to attack on maps with large central obstacles, like Black Forest, Mediterranean or Oasis. This is common with all TSA AIs.
It doesn't cheat.
Since it only plays 1-2 civs, and certain conditions, it deserves no more than 4, in my opinion. This is my first attempt to rate something in Blacksmith, simply because I consider this AI a must-have, despite the fact that it plays only Mayans (and Britons to an extent). Its hordes of archers are very impressive in action.
Thanks to UnfairestEel for uploading this classic AI of Kurn!