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Downloads Home » Single Player Scenarios » Mongols vs Chinese: Genghis Khan

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Mongols vs Chinese: Genghis Khan

Author File Description
Red Hood
File Details
Version: Age of Kings
Screenshot:
Have you ever think of what would happened if the mongols could break trought the Great Wall of China? You have? Well... stop thinking, 'cause this scenario will answer all of your questions! The best part, you will decide the destiny of China: the chinese will beat the mongols (once again), or the mongols will break trought the wall and invade China, changing the History forever!
Your lieder will be Genghis Khan: the most powerful mongol general of all times!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Possidon
Official Reviewer
It's a good scenario but there are some thin gs you need to work on.

For starters did you ever test the AI, becuase it acts like the Standard AOK AI and even resigns. I would try and stop this happening because when it resigned I thought I had won but I had to destroy every last building to win the scenario. Secondly I would work on the balance to make the game much harder. I found it very easy, the only problem is that there are barley any resources on the map and you have no villagers anyway. This means you cannot build a very big army. I would also advice you to work on the map design which I feel is the best part of the whole scenario, but i think it could do with some more terrain mixing, especially on the roads.

If you manage to update the scenario with my advice I would consider re-downloading it and maybe give you a review.
Red Hood
File Author
Thanks for your comments Possidon, I'll try to edit it and make it better. I should add, this is my first scenario and I don't used much time on it. Actually I'm working on other project so it can take a while to update it. Thanks again!
pong676
Rating
3.0
Breakdown
Playability3.0
Balance2.0
Creativity3.0
Map Design4.0
Story/Instructions3.0
Playability: 3
In this scenario you play as Genghis Khan, with the objective of destroying a Chinese border city so you can continue on to the rest of China. It is not bad, but a few things made the gameplay tedious. Having to destroy every last unit and building in every square inch of the city, even after the enemy has resigned, was not fun, and I found I was instructed to destroy the gate to Beijing long after I'd taken it down. The objective should simply be to destroy the castle, then move on to the gate. As I was playing on vanilla AoK, at one point Genghis Khan got converted; really there should have been triggers to prevent that. I would also make the tributes for destroying the trade workshop come from Gaia, so that the amount the player gets isn't linked to how much the enemy has.

Balance: 2
Playing on hard, I found this easy. The Chinese did attack me, but not very ferociously at all. The defences of the city were easy to break through with rams and while there was some resistance, the city was quickly overwhelmed.

Creativity: 3
Visiting the villages at the beginning set the scene nicely. It was clear that the designer had a plan when they began this scenario, and it was not badly executed. It would have been good to have the music reserved for the climax of attacking the castle, rather than playing on loop throughout.

Map Design: 4
Definitely the best part of the scenario. It is obvious that a lot of care was taken to make the map look pleasant: there is a good balance between appearance and playability.

Story/Instructions: 3
There was definitely a lot to read; I'd say too much in fact. Many of the hints were things that were obvious to any decent AoK player. I noticed a lot of typos, which didn't do much for my first impressions. On the other hand, it was good to have a story, some background, and reasonably clear instructions.

Additional Comments:
A good first scenario. I disagree with Possidon, I think really the limited resources and lack of villagers add an interesting dimension; the player has to prioritise more. My only major complaint is that it's simply too easy.

[Edited on 12/14/11 @ 03:05 PM]

Red Hood
File Author
Thank you for your review. I know it is realy easy, but I don't think I will have time to edit it. I'm working in another project right now. Maybe you can check it out! It is on the projects section: TLOZ Project: Part 1.
Carter938 The Mongols did invade China and beat the crap out of it with their sheer awesomeness. They didint break thought the wall, just simply went around it.

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Rating
3.0
Breakdown
Playability3.0
Balance2.0
Creativity3.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:882
Favorites: [Who?]0
Size:1.78 MB
Added:11/05/11