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Author |
File Description |
bleedteal |
Posted on 01/27/04 @ 12:00 AM (updated 01/29/04)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Mix |
THE GAME
There are few battles in history more pivotal than the prodigious clash of arms between the Romans and Huns in 451 AD. One could argue that the fall of Rome was inevitable, but Western Europe's assent from the Dark Ages would have been much slower had the Huns finished the proposed destruction of Gaul.
You get to relive the battle as a real historical figure, Arderic, who assumes the role of Attila's top cavalry general. The Romans, Huns, and each side’s respective allies have made their camps. Through Arderic you have a chance to change history. What if Attila was able to convince the Alans to join his side, as he had hoped? However, if you choose, the mission may turn into much more, as you assume the role of a general racing against the clock, as he tries to give his side every possible advantage before the battle. Will he die before the battle even begins? For the Huns' sake, I hope not. Will he tip the scales in the Huns' favor? History lies in the balance.
NOTABLE FEATURES
~ 4 possible outcomes, one historical (none are a truce)
~ Morale preserving generals and chieftans
~ Several challenging sidequests
~ Frankish village for you to raid at your leisure
~ "Random" events/objectives
~ Large chaotic battle at conclusion
~ Significant Re-playability value
~ Difficulty Dynamic
CREDITS
Playtesters in alphabetical order …
ax_man1, Danthered, DarckRedd, Derfel Cadarn, Devil Ranger, Dr Lorenzo, Lt_Surge99, Marshal Gandalf, Mechstra, PaulC2001, Raptor the Good, Red Beard, red braizer, Tannuer99, The Shadows, The X-King, Tonto_DaVe
I'm deeply sorry, if I missed somebody.
I’d also like to thank my Dad, two sisters Amy and Elizabeth, and good friend Nathan for playing Truly Countless bodies during various stages in its development. They gave me plenty of insight of how newer players might approach the game.
Finally I would do poorly to neglect to mention that this scenario (as well as many others) makes use of Zanzard Lothar’s superb Advanced Immobile Units AI.
TECHNICAL NOTES
This scenario may cause some lag on low end systems. However a Pentium II 500 MHz with 256MB Ram should be more than adequate.
Make sure you unzip ‘Truly Countless Bodies.cpx’ into the campaign folder in your Age of Kings directory. Unzip this readme anyplace out of the way, where you can easily find it
This scenario may be played effectively on all speeds. |
Pages: « First « 1 [2] | Author | Comments ( All | Comments Only | Reviews Only ) |
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Wallenstein1 |
Posted on 10/30/08 @ 04:53 PM
When I tried this, everyone started to attack right at the beginning. I had absolutely no time to go to the Alan general or anything. Was that supposed to happen?[Edited on 08/30/11 @ 02:36 PM]
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Gpayne31 |
Posted on 11/27/09 @ 05:20 PM
Just great. I had a hard time with the map, and I rushed about the entire map doing ALL of the optionals. By 35 minutes I had 4 done. But in the middle of trying to get one of them done, Arderic got hit by an axe and died, and I was defeated. DAMMIT. I'm gonna go try again. This map of yours, will keep me on all day. |
Pages: « First « 1 [2] |
HGDL v0.8.2 |
Rating |
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5.0 | Breakdown |
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Playability | 5.0 | Balance | 5.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 4.8 |
Statistics |
Downloads: | 17,813 |
Favorites: [] | 4 |
Size: | 344.51 KB |
Added: | 01/27/04 |
Updated: | 01/29/04 |
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