This one is a genuine three-dimensional war.and revolution in plane technology.
The graphic is organized as four parts :
Propeller.SLP / Fuselage helicopter.SLP / Propeller(shadow).SLP / Fuselage helicopter(shadow).SLP /
Besides , plus a Projectile and Parking apron .
*Manipulable to be launched from the ground against an airborne target ,but close-in unit excepted .
*This AH-64 is attack enemy targets automatically only and cannot be make one's option .
*This triphibious warfare will lose monks ability to pickup unit .
This mod includes two different helicopters, one firing missiles and one with a machine gun. It looks rather good, although naturally a helicopter in Age of Empires II will always look a bit out of place!
The mod has a lot of promise and it does something that very few mods, if any at all, have ever done: it gives you a controllable flyig unit. It is, however, not without its problems. I've never seen a mod like this before, which brings the novelty up quite a bit.
The helicopter has a will of its own, and flies around a lot even when you don't task it to do something. Similarly, often when you DO task it to attack an enemy unit, it doesn't obey. The usefulness of this mod is therefore limited, unless these problems are solved.
One thing I believe is missing from this mod is some sounds for when you click and task the helicopter. It would've been great to have a pilot's voice saying "Roger that", but even the regular soldier's voice wouldäve sufficed.
Overall this is a very promising mod, but it has some severe limitations. Should they be solved, if that is possible in the AoK game engine (I'm not a modder so my knowledge here is very limited), it would be an even more badass mod than it already is.