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Downloads Home » Mod Packs » Age of Empires: Feudal Warfare

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Age of Empires: Feudal Warfare

Author File Description
Carmelious
File Details
Version: The Conquerors 1.0c
Screenshot:
Age of Empires II: Feudal Warfare

Total Conversion Mod


This mod brings a whole new gaming experience to Age of Empires II, with new mechanics and new units.
This mod is to anyone who enjoys good tactics to play with his peer. Every civilization is more individual than the vanilla version.

The Forces of Feudal Warfare:
- England - France - Scandinavia - Spain - Hungary - Poland - Swiss
- Teutonic Order - Templars - Hospitallers
- Saracens - Moors - Syria - Byzantines
- Japan - China - Korea - Mongols

Features
*Taxation\Fief - Your treasury will be mainly filled in coin collected from TCs you own, gold mines are a rare resource.

*Noble concept - A player's goal now is to Conquer enemy bases, instead of demolishing anything in its path. Create Noble Units to own the enemies' Town Center.

*Experience Techs - Your units stats are improved through techs that require an amount of Kills or Razed buildings, etc..

*Original New menu theme

Current Version: 1.1
I stopped supporting the mod for the near future. If anyone wants to take my place or aid in some way he is welcome to make contact.

For bugs\suggestions\general discussion visit here:
http://aok.heavengames.com/cgi-bin/aokcgi/display.cgi?action=ct&f=4,40671,60,30

Please comment and review!
Pages: « First « 1 [2]
AuthorComments   ( All | Comments Only | Reviews Only )
Carmelious
File Author
I don't think I'm gonna invest anymore time on this mod. In its current form and the available modding knowledge it's beyond the possibility of completion.
Anyone wants to carry it on or use my resources is welcome.
jasoncottis How Do I get Into The Mod??
MrYaR Great ! That what the now days mods and games miss: originality! Very interesting mod!
One problem: the lack of AI =(
With my friends we mostly play vs AI. So i'm doomed to play this alone... Exploring the mechanics and dreaming how it could be with other ppl)
Sayyed Hassaan You have just changed the names of some civilizations and units and have done nothing. This is the worst mod i have ever played.
Carmelious
File Author
Obviously the mod was installed badly. 30 megabytes of work don't change just names
marotinho it doesn't work on my gold edition as well. Usually i'm able to make some "modifications" to run the mods that require patch-c... Not this time :)
I wish to play it, i hope you can adjust it someday.
Sayyed Hassaan there is no no new unit like arabic knight or taxation system if u r saying that not only names r changed so where these "new" settings.
Pages: « First « 1 [2]

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HGDL v0.8.0

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Rating
4.3
Breakdown
Usefulness/Novelty5.0
Quality/Instructions3.5
Statistics
Downloads:3,980
Favorites: [Who?]8
Size:36.38 MB
Added:02/10/12
Updated:03/02/12