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Author |
File Description |
Great Emperor |
Posted on 02/07/04 @ 12:00 AM
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Role Playing Strategy |
Vlad Dracula
Vlad Dracula
DESCRIPTION:
The 15th century was a violent time. Wars and famines were as usual as terrible
tortures. Constantinople, the last defence against Islam fell and the Ottomans
invaded Europe. On their way they fought against Serbia, Hungary and the little
kingdom of Wallachia. So it's not astonishing that such a bloody ruler reigned
during this brutal time.
In 1431 AD a son is born for the voivode (Wallachian ruler title) Vlad II and
gets the name Vlad as well. Vlad II is called Dracul, meaning "dragon"
in the Romanian language. For he is a member of the Order of the Dragon, a
secret organisation with the aim of protecting the christianity. Therefore his
son will be later called "Dracula", it means "son of the dragon".
But "Dracul" has another meaning, it's "devil"...
Dracula's childhood is hard. His father is murdered when he's 17, at the same
time his brother is blinded and buried alive. And when Dracula seizes the throne
much later he executes thousands of people, his popular method is the impaling.
This is when a dull stake is rammed into a person's backside and erected. The
stake destroys the inner organs and it takes often days until the victim dies.
It's because of this cruel punishment that Dracula was called Vlad Tepes (pronounciation:
Tsepesh), Vlad the Impaler.
One time he impales 20 000 Turkish prisoners in front of his capital and calls
it sarcastically "the impaled forest". When the Turkish sultan watches
this scene, he and his army turn around, in spite of a 3:1 advantage...
This scenario is an RPS game about the turbulent life of Vlad Dracula. There are
three possible outcomings, Dracula becomes a vampire in one of them.
I created this scenario originally in German. That's a translation (the sound
and trigger names are still German). So I apologize for all the mistakes that
surely have occured. You can find the original version at www.agearena.de
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Pages: [1] 2 3 4 5 6 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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Akula |
Posted on 02/13/04 @ 12:00 AM
I've enjoyed alot this campaing, very nice the recreation of the scenarios, and the personality of Vlad.
One of the best downloads!
Thanks Roman Rausch! |
Great Emperor
File Author |
Posted on 02/14/04 @ 12:00 AM
Thanks for the review, Akula.
But It would have been much better if you had said a little more about why you have given me that amount of points.
It guarantees that I'll do it better next time. ;) |
Ingo van Thiel |
Posted on 02/23/04 @ 12:00 AM
This is a great campaign with detailed map design, challenging battles, high creativity, and a lot of effort was put into the cutscenes. The cruelty of the story is astounding. It's probably the conversations Vlad has with his victims before having them murdered. Brr... not really a guy I'd like to meet personally.
I found two bugs though: If you don't bring Vlad to the gate after defeating the Paladin, your army can move South to the other castle where the lumberjack storyteller and the two monks are. The monks will run off to heal your army, and your chevalier Vlad meets a cataphract unit called Vlad. Maybe you could stop this from happening with an invisible cliff, and remove that barrier when Vlad has passed through the gate?
The second problem stopped the game for me: When I garrison the eight villagers into the town center and bring Vlad to the torch between the tarkans, nothing happens. I tried to move Vlad around on that torch, and counted eight villagers in that town center, but this doesn't change anything. Is this a trigger bug or am I doing anything wrong? It was a great game so far, and I'd really like to play on. |
Great Emperor
File Author |
Posted on 02/23/04 @ 12:00 AM
The first bug ... Well, of course one can go that far, one could even scout the whole map at the beginning, but that's boring and I did't think that a player will go so far away from the objectives, that's why I didn't place a barrier there.
To the second: This seems to be a bug of the game, I did also encounter it. Though the trigger is definetly on, sometimes nothing happens. Try to load a former saved game, this should work, I suppose. At least it worked when I played. |
Jagatai Khan |
Posted on 03/05/04 @ 12:00 AM
This campaign deserved my 4.8... |
Bultro |
Posted on 04/28/04 @ 12:00 AM
One of the best scenarios i've ever played!
A must download :)
Just one thing: when you have to kill the 4 turkish camps... it's TOO hard, i can't beat it even at easiest level!! |
Chris80 |
Posted on 05/24/04 @ 12:00 AM
This is brilliant. The only fault I encountered was in ?part 4 when you have to garisson the sick villagers inside the town centre; if you miss-click on one, (say assign him to a task), his info changes and nothing happens when you bring Drac to the flag.
Otherwise, and forgiving some unlikely dialogue, this is the best campaign I have ever played. |
Jagatai Khan |
Posted on 06/12/04 @ 12:00 AM
Yes there is a bug.You must kill villagers yourself.
I achieved to destroy Turkish camps.But after it,Vlad's brother,Radu appeared and he ruined my castle named Fagaras.I could beat him too.But my pop.limit was only 75. |
Great Emperor
File Author |
Posted on 06/21/04 @ 12:00 AM
It's a bug of the game.
Just click on an enemy, then assign the villager back into the town center and it will work. |
Juri |
Posted on 06/22/04 @ 12:00 AM
First of all, I really would like to congratulate you with this brilliant campaign. The Map design, the storyline and especially Vlad's personality are extremely well done.
And with your 'Way of the Warrior I' campaign beside this one, I think you're for now one of the best editors who's maps I played.
But now my question to you, or anyone on this site, about Vlad Dracula: How can you manage to destroy those 4 Turkish Camps, which units should you bring with you? 'Cos in those ten minutes it's nearly impossible to train new units. And after 4-5-6 minutes I do have destroyed the first two camps, but my troops are then so weakened, that it is impossible to destroy the other two.
And to GreatEmperor, please continue making new campaigns, because you did excellent workwith this one.
Juri |
Pages: [1] 2 3 4 5 6 » Last » |
HGDL v0.8.2 |
Rating |
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4.9 | Breakdown |
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Playability | 4.8 | Balance | 4.8 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 4.8 |
Statistics |
Downloads: | 17,071 |
Favorites: [] | 16 |
Size: | 2.85 MB |
Added: | 02/07/04 |
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