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Downloads Home » AI Files » Ace AI: Version 1.1

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Ace AI: Version 1.1

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File Details
Version: The Conquerors 1.0c
- Any map type, almost every game type.
- Plays with any civilization.
- Chooses from a random strategy for each civ (most of the time, as it uses some to counter others).
- Will attempt to play custom maps, hopefully successfully in most cases.

KLEW (FC + Eagle warrior rush) - Aztec/Mayan
Mush (FC + Monk rush) - Aztec/Spanish
LSM rush (FC + Long Swordsmen rush) - Celts/Goths/Japanese/Vikings
Krush (FC + Knight rush) - Franks/Huns/Teutons/Spanish/Saracens
XBOW rush - All EXCEPT Spanish
Flush (Feudal rush) - All
Trush (Tower rush) - UP only, Koreans/Spanish
Megaflush (Very aggresive flush) - Goths/Japanese/Vikings

Each civilization also has a generic booming strategy specific to it.


3, 4, 5, 6 - Ask for resources.
12/222 - Ask for defence.
31 - Ask to attack.
42 - Ask current age.
100 - Show command list.
101 - Show extended command list.
102 - Show UP command list.
150 - Ask to detect military superiority (used first).
151-158 - Decide player to detect superiority against (use this after '150').
195 - Tell Ace to flush (before 12 mins).
196 - Tell Ace to boom (before 12 mins).
197 - Tell Ace to choose another random strategy (before 12 mins).
200 - Activate the 3 commands above (before 10 mins).
250 - Ask Ace to tell you his current strategy.

I hope you enjoy it! :D
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
Ace 1.1 released!
This update brings walling to Ace, if playing with the userpatch, better boar hunting (I hope), and many, many fixes to bugs :P
It also now has much better enemy flush-detection (which I kinda studied the Horde for) and many more things! Please test and comment and stuff :D
Land Smoother is it possible for ace to pick a civ specific name?

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HGDL v0.8.0

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