"An Evil 'Surprise'" is Alekshs' entry into the 2012 Minigame competition. A puzzle/RP scenario, it was enjoyable and made me think to beat it.
I enjoyed this scenario quite a bit. It had an engaging storyline, good map designing, and was just fun to play. There were some new ideas and it was well done, with no errors or bugs that I could find.
This scenario was well balanced, and as a puzzle scenario, balance is a little more difficult to judge, since once you figure out the puzzle, the challenge is gone. In order to to win this game, however, you had to figure out how to beat the enemy, which involved a little trial and error to figure out. The hints help, and if you really get stuck, you can check the Scouts section for detailed instructions.
I liked this a lot. The designer used triggers and map design well to pull off some good tricks. The heads, the spirits, and the gathering items, while not completely original, were creative in their implementation. I also liked the pause game trick, which I'd never seen used quite like that before.
Map Design: 4
The map was well-designed, and while the designer jokes about the inside of the monastery being bland, it's really not bad. The town outside and the monastery on the hill also were well made and the designer did a good job fitting all three locations onto such a small map.
I liked the story, but there were a few places where the wording was a little off or hard to understand. Aside from that, the story developed well and I enjoyed seeing it progress. The inclusion of both hints and a walkthrough also add to this category.
A pretty good scenario, I'd recommend this for download. It was fun and wasn't pushover-easy. I enjoyed playing it.