Here comes the result of some box counting :-)
The important thing of this scenario is the map.
Do you remember the trial coastal map? That map, you played, wenn you started with Age of Empires 2 trial version and wanted some impression of a random-map game. I wished for so long time, I could play it again with the conquerors expansion, not being limited to 75 population, being able to upgrade to imperial age or even switch to the starting location of the green or red player. But as far as I know there is no way to import this map to the conquerors expansion. Now I fulfilled my wish by manually copy almost everything from the trial version :-D.
Terain*, elevations*, resources, animals and of course the starting location of the three player ..., all should be the same like in the original Map.
Originally the population limit was 75, but now is set to 200.
If you want to change your starting location, you have to open the scenario with the editor and toggle playertype to computer for player one or one and two.
*the differenciation between the three types of water has been realised only approximately
*unfortunatelly the two highest hills are lacking one elevation level
this is written based on school-english + google-translator :-)
feel free to make suggestions
sorry, small but important update
In the previus version I incorrectly placed wild-boars instead of regular boars for the enemys (wild-boars auto-attack if a villager comes near). Now the economy of the enemy won't be hurt by them.