Age of Kings Heaven
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
AI Files
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » AI Files » Mininaut 1.3

Download File Post Review Post Comment

Mininaut 1.3

Author File Description
File Details
Version: The Conquerors 1.0c
; Script name: Mininaut 1.3
; Author: UnfairestEel
; Date: 2013

; Game settings:
; ==============

; Map type - Tiny Arabia. Can play other land Maps though
; Starting age - Dark Age or PIDM
; Starting resources - Normal
; Victory - Prefers conquest
; Civilisation - Any pre-aofe
; Difficulty - Hard
; Map size - Any
; Game type - Random map
; UserPatch - Required
; Population Cap - 175+
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Campidoctoris When UnfairestEel says that this AI is tiny, he means that its size is tiny, less than 20 rules. AIs without UP can load a maximum of 1000 rules, and a few of the biggest have got a few thousands, but loading less than 1000 every game.

But the power of MiniEel is not tiny. It's strong even compared with big AIs. Perhaps not a top AI, but able to defeat other AIs considered top.

It's a really funny AI for humans which want to practice against a flusher enemy. It's very violent and agressive. It trains lots of m@a, build lots of annoying forward towers, trains a few archers (few only compared with m@a but they aren't so few) and trains lots of m@a. Yes, I've said it twice but it really trains tons of them.
File Author
Thanks Campeador!
Yes. This AI is small. Perhaps a better word is efficient.

I will put it this way:
The smallest AI in the AI ladder is MiniEel with 19 rules.
The second smallest AI in the AI ladder is ARFFI_Eyeries with 55 rules.
Big difference, no pun intended.

But don't underestimate it because of it's size. It's surprising good.
File Author
I have replaced MiniEel with a newer tiny AI that I made, called Mininaut.

Mininaut is infinitely stronger than MiniEel but with only 13 more rules.

Mininaut can defeat 6 of the standard ais on hard at the same time despite only having 33 rules. This was on arabia, not even black forest. I haven't even tested it 1v7. (admittedly it was huns though- one of it's best civs)

Mininaut is the definition of efficiency, it can rush early, build a balanced army and even save for imperial upgrades using only 33 rules.

For team games it adds another rule for trade carts (making it 34)

It also has a resign rule that I don't count in this count as well as a rule for aztecs/mayans/mongols for aofe technologies (loom for aztecs, castle age eagle warrior upgrade etc)

This Ai requires the UserPatch.

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:13.62 KB