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Downloads Home » AI Files » Mininaut 1.3

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Mininaut 1.3

Author File Description
UnfairestEel
File Details
Version: The Conquerors 1.0c
;**************************************************************************************************
; Script name: Mininaut 1.3
; Author: UnfairestEel
; Date: 2013


; Game settings:
; ==============

; Map type - Tiny Arabia. Can play other land Maps though
; Starting age - Dark Age or PIDM
; Starting resources - Normal
; Victory - Prefers conquest
; Civilisation - Any pre-aofe
; Difficulty - Hard
; Map size - Any
; Game type - Random map
; UserPatch - Required
; Population Cap - 175+
;**************************************************************************************************
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Campidoctoris When UnfairestEel says that this AI is tiny, he means that its size is tiny, less than 20 rules. AIs without UP can load a maximum of 1000 rules, and a few of the biggest have got a few thousands, but loading less than 1000 every game.

But the power of MiniEel is not tiny. It's strong even compared with big AIs. Perhaps not a top AI, but able to defeat other AIs considered top.

It's a really funny AI for humans which want to practice against a flusher enemy. It's very violent and agressive. It trains lots of m@a, build lots of annoying forward towers, trains a few archers (few only compared with m@a but they aren't so few) and trains lots of m@a. Yes, I've said it twice but it really trains tons of them.
UnfairestEel
File Author
Thanks Campeador!
Yes. This AI is small. Perhaps a better word is efficient.

I will put it this way:
The smallest AI in the AI ladder is MiniEel with 19 rules.
The second smallest AI in the AI ladder is ARFFI_Eyeries with 55 rules.
Big difference, no pun intended.

But don't underestimate it because of it's size. It's surprising good.
UnfairestEel
File Author
I have replaced MiniEel with a newer tiny AI that I made, called Mininaut.

Mininaut is infinitely stronger than MiniEel but with only 13 more rules.

Mininaut can defeat 6 of the standard ais on hard at the same time despite only having 33 rules. This was on arabia, not even black forest. I haven't even tested it 1v7. (admittedly it was huns though- one of it's best civs)

Mininaut is the definition of efficiency, it can rush early, build a balanced army and even save for imperial upgrades using only 33 rules.

For team games it adds another rule for trade carts (making it 34)

It also has a resign rule that I don't count in this count as well as a rule for aztecs/mayans/mongols for aofe technologies (loom for aztecs, castle age eagle warrior upgrade etc)

This Ai requires the UserPatch.

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Statistics
Downloads:472
Favorites: [Who?]0
Size:13.62 KB
Added:06/03/12
Updated:08/30/14