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Downloads Home » Single Player Scenarios » Half The Country Is MINE

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Half The Country Is MINE

Author File Description
Prince Amar
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
You are King Sancho the king od th mighty spanish empire after exilling your commander Rodrigo Diaz 'El Cid Campeador' your large kingdom is under vulnerable attack.
Step into the shoes as the commander in chief yourself and save your city from being destroyed.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design1.0
Playability: 2
"Half The Country is MINE" is a scenario where the player controls a city and attempts to repel a force of invaders. It has many of the problems that are common in scenarios designed by newbies: oversized armies; poor map design; and very easy, boring gameplay.

The player starts with an extremely large force of units scattered around both inside and outside their city. From there it is simply a matter of having the patience to find the bridge across to the enemy base, and task your army across.

Some of the player's units start out on an island which isn't connected to anywhere by shallows or bridges. The player doesn't seem to start with any transport ships either, and can't create any because of the population limit. This means those units are basically dead weight.

Balance: 1
The human player is a lot stronger than the AI enemy. They have a massive fortress that quite literally fills half the map, as well as a huge army in front of it. The AI is not very aggressive, and gets no defenses aside from its army. The player can win just by pushing forward while keeping their cavalry archers behind their infantry: the AI has no hope of winning. Even if the player, due to terrible tactics, lost all of the units outside their fortress, the AI would still have little hope.

Creativity: 2
The city is pretty elaborately designed, and obviously took some time. It's a pity it's no real use to the player. Other than that, the scenario is just a big army of units versus another big army of units.

Map Design: 1
Though the city could be worse, the abundant Grass 1 and the square forests really bring this rating down.

Story/Instructions: 2
No story or instructions are provided outside of the uploader's post here. There is very little in this scenario that relates to the story.

Additional Comments: I advise the designer of this to play some more highly rated scenarios, read some tutorials at the University, learn how to use triggers if they don't know already, and take more time over their next scenario.

[Edited on 07/19/12 @ 05:35 PM]

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HGDL v0.8.0

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Map Design1.0
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Size:39.71 KB