Age of Kings Heaven 139
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Single Player Scenarios » The march of barbarossa (scenario)

The march of barbarossa (scenario)

Download File Post Review Post Comment
Author File Description
iksar
File Details
Version: The Conquerors
Style: Build and Destroy
Here is a scenario the march of Barbarossa, a scenario. Insered,
in the folder DATA, the files .dat
in the folder music/sound, the files "musique"
in the folder PER, the files ai and per.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Promiskuitiv Didn't have time to play it yet, but took a look at the AI.

2 things, first: Make your AI less random-number dependend. I'd suggest you replace every random-number suggestion with something else.

Second: Make your farm building more "(idle-farm-count < X)" dependend and less "just build until we have 40".
Some farm building rules also don't have real conditions anyway, in the feudal age are some cases where you just mass farms - the AI could possibly even build more farms than you have villagers. If you really want a lot of farms then at least put a high max number in there (your AI trains 100 vills at max -> let's say your food gatherer percentage is 50 in the imperial age -> build 50 farms max ).

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:362
Favorites: [Who?]0
Size:6.58 MB
Added:09/29/12