To see the port building in the scenario editor of the game, replace the file empires2_x1_p1 in the data folder of AOC with the one from that modpack(i made the data editing with GeniEd2 for you). Make backup of the original file before replacing it! You need Mod pack studio installed to open the file "port".
You are free to use these graphics for your mods.
This modpack replaces the original graphics of the port. I made them with copy-paste from the AOC docks(i was in a shortage of ideas), lumber camps(for cranes) a few beta AOK towers(for lighthouses) and a ship skeletons from the game "Knights of Honor"(to make a feeling for shipbuilding).
The port can be a nice addition to the towns in your scenarios and campaigns, also it can be implemented in the game by separaring the civilian and military fleets, the dock will produce fishing boats, transport ships and trade cogs, and the port or shipyard will produce the military ships.
I want to make animation(but i can't) similar to the smoke from the blacksmith but with light rotating for the port's tower/lighthouse and if someone can help me or make it i'll be very glad :).
Also if you have any ideas or want me to make some building graphics for you, write in the comments below.