- Todavia tengo esto que decir - repondio Aragorn -. Nunca un enemigo ha tomado Cuernavilla. Partid, de lo contrario, ninguno de vosotros se salvara. Ninguno quedara con vida para llevar las noticias al norte. No sabeis que peligro os amenaza.
This being one of the best Helms Deep campaigns i have ever played, i wasnt suprised to see that the playability throughout all of the scenarios remained very well done. It occured to me that the cutscenes would last far too long, and for this, i gave it a 4.
The balance of the first scenario was very realistic towards the movie and potrayed the Uruk-Hai having a massive force than Rohan. Whilst this would seem like an unfair balance, the units that i was in control with lasted well in to the battle and survived to the end of the scenario. This seemed to run out through all of the scenarios. For this, i gave a 5
An immense ammount of creativity squashed into this campaign realy boosts the reality. All of the cut scenes were extremly detailed, and hugely different from the usual fight-till-death regieme in most Helms Deep maps. The author went to extreme details in making sure his campaign, was different from the rest. For this, i gave a 5.
Map Design: 5
Map design was the key concept when i played this campaign. Every single piece of land which was visible, showed pure talent in the making. The cut scenes were equally as good as the magnifiscant fortress itself. The best design so far. For this outstanding design, i gave a 5.
Since i am not spanish, it would of seemed difficut to figure out what was being said. Suprisingly, it wasnt. It standwed very clear to figure out what was being said during the cut scenes, and the instructions were so-so in the ability to read. because im not spanish, i gave it a 4.
You are being very stupid if you view this campaign but dont download it. There is not a better one out there at the moment. Get it!