I've tested your file. The first advice I have to give is try to use the Conquerors expansion instead of simple Age of Kings. It will give you a much improved scenario editor and among others the ability to rename units (which is pretty important in a scenario such as this, where basically all the units are portraying the ones from star wars)
From the beginning, the player will not have a sense of where he should be going with the transport ships, no clue as to where Endor and the Death Star is, and will be forced to thoroughly explore a big map with nothing remotely interesting on it, in order to discover them. After arriving in Endor, you meet an ewok which you have to follow and then nothing happens. I've tried destroying the enemy outpost, going to the ewok village.. nothing I did triggers anything else.
I do believe the Star Wars theme is pretty hard to do well in AOK, maybe impossible without modding the game's graphics. Nobody is really going to buy it that the transport ships are actually space ships and so on. Maybe try a more medieval theme ? :p Or stick to the star wars stuff that happens on actual ground.
KingoftheAges File Author
Posted on 11/02/12 @ 08:52 PM
Well, I accidentally uploaded the incomplete version!
And I have been thinking about re-making it and changing it all to ground, like these levels:
Posted on 11/03/12 @ 07:56 PM
I edited this scenario back when you had the incomplete version up. I don't know if it'll be of any use to you, but it was fun to work on, so thanks!