In the far North the battle rages in the depth of Winter. What was once an island chain during the summer is a frozen field now. Fight across vast sheets of ice to control what little land can hold buildings.
-Contains two versions, standard and Nomad
-Player start areas can hold buildings, but the ice field can't be built on.
-The ice presents a challenge to strategy since attacks can come from all directions.
-The standard map comes with a few yurts and some archers and militia.
-Extra Military units are maintained in Nomad edition
-Regicide support for both maps, normal has king and castle, nomad king only.
-AI players have wall building issues, but other than that work well.
-Added more aesthetic things such as shipwrecks in the ice, small holes in the ice with shore fish for ice fishing, and a few other.
-The secondary forests now all appear on the islands of Snow Dirt
-The script now will choose among the methods of determining zones when setting up the players.