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Author |
File Description |
ToME Team |
Posted on 12/17/12 @ 10:56 AM
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
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Tales of Middle-Earth mod is available for download!
At present, we are releasing ToME as a beta version (version 0.6). With your help, we will be able to test the mod beyond what out alpha playtesters could accomplish.
So please try it out and let us know about any bugs you spot, or any suggestions and balance tweaks using the ToME Forum or through comments right here.
Go ahead, jump right into Middle-earth. Only a small download away...
Features
Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of Middle-earth including Elves, Men of the West, the Rohirrim, Southrons and the Easterlings, and the evil forces under Mordor and Angmar. Bring to life all your favourite battles and stories from The Lord of the Rings on maps of real Middle-earth locations. From the keen archers of Lórien to the trolls of Mordor; the Rangers of the North to the dreaded giant Mûmakil – as many as 70 new units, with over a hundred new building graphics and wonders from the Middle-earth.
- Play from the Fall of Beleriand to the Great Years and the War of the Ring.
- Choose from one of 18 unique factions.
- Guide the wise and fair elves - Lindon, Rivendell, Mirkwood, Eregion, and Lothlórien.
- Fall under the sway of the Shadow with Angmar, Mordor, Isengard, Dol Guldur, or Minas Morgûl.
- Place your hope in the Men of the West with Arnor, Gondor, and fabled Númenor of old.
- Ride with the Native Men of Rohan, Rhovanion, Harad, Umbar, or Rhûn.
- Battle on new random maps based on real Middle-earth locations.
- Research countless new technologies and decide the path of your race with faction choices. Will you ally with the Rohirrim as Isengard, or fall and become a Vassal of Mordor. The choices are yours.
Forge alliances to supplement your armies with soldiers from other regions, or even call for the aid of Dwarves and Hobbits.
- Enjoy the rich world of Middle-earth as presented by one of the largest graphical modification ever produced for Age of Kings. Over a hundred buildings have been designed, including wonders based on famous Middle-earth landmarks like Orthanc, Barad-dûr, The Golden Hall, or Elrond's Homely House. Likewise, nearly 70 new unit graphics have been added, including almost thirty all new units to appear for the very first time in ToME.
Create that LotR campaign you always had in mind or play online against a friend! Designed to function in multiplayer, singleplayer, and scenario design.
Screenshots
Caras Galadhon - Lothlórien's Wonder.
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A patrol of Orc and Trolls through the ash plains of Mordor.
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Elrond's Last Homely House in Rivendell.
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The mighty King's Men in the fabled Númenor of old.
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More screenshots here!
How to Install
Your download comes with an installer to manage everything for you. Don't worry about taking backups, the installer will handle that for you too!
Note: You need to have the C-Patch installed on your Age of Empires II - The Conquerors. Make sure no other mods are installed.
That's it! A shortcut to ToME will be available on your desktop from which to run the game.
Planned Updates
This is a beta release, and the first release of ToME. While we have tried to cover all possible aspects of the game, there are some missing features that we are still working on:
- Interface graphics.
- Shadows for some buildings and player colour on some units.
- Heroes from Middle-Earth.
These are low priority issues that don't need to be addressed before a release, and we didn't want you to wait any longer to play ToME!
Keep a check on the ToME Forum and/or Website listed above for updates. Apart from these, the other updates planned are:
- Hobbit-themed graphic pack: adds hobbits, hobbit-holes and Smaug the dragon!
- More eye candy and Gaia objects for scenario design.
- Balance fixes, if any, from all the suggestions and feedback we will receive from you.
FAQ on Troubleshooting
- When I run the ToME shortcut on the desktop, I get the error "Cannot find CD-ROM."
- Please try running AoK as you normally do, using the regular AoK shortcut. That should work just fine!
- It appears broken/corrupted/incoherent (e.g., corrupted unit graphics, mixed up technologies)
- Your install seems to have gone awry. Please ensure you have the C-Patch installed. Your AoC version should be 1.0c.
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Pages: « First « 1 2 3 4 [5] 6 7 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Redgrave |
Posted on 04/25/13 @ 11:56 AM
Can someone give me a link to the latest update to this?
Also, is there any way to check the progress of this i.e. how well it is doing, how close the next update is?
Finally, a bug :(
When playing as Rohan, I can't research heavy cavalry.
Thankyou! |
Mr Wednesday (id: matty12345)
Staff
Official Reviewer |
Posted on 05/13/13 @ 07:29 PM
@Redgrave,
There is a thread in the forums here where we supply regular updates as to the mod's progress. Currently, we are hard at work on the full version of ToME! |
genghiskhan777 |
Posted on 05/22/13 @ 09:26 PM
Trebuchets are not working for me. I cannot seem to get them to appear to build. It says on one of the techs like last alliance that it unlocks the trebuchet but I research it and still cant build it. I have a siege workshop and castle that i look at as well...Its tough playing without those. |
Zafarion |
Posted on 05/25/13 @ 10:14 AM
Thanks for this mod!
Where we can play this online? Currently i'm playing offline.
Please fix the bugs. The minas morgul civ has the Huns bonus "do not need houses" but ingame they actually NEED houses.
I believe there a lot of civ bonuses that do not work.
Please keep the good work![Edited on 05/25/13 @ 04:34 PM]
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Redgrave |
Posted on 05/28/13 @ 04:56 PM
My apologies for asking, but can someone point me to the forum thread? I have looked everywhere in the forum and cannot find it! |
Erechel |
Posted on 06/13/13 @ 05:55 PM
It is an excelent mod. But I have a question, how do you make the Release crebain??? I'm making the Song of Ice and Fire mod, and I have implemented a research based religion choose, inspired in the Vassals of mordor/ etc that you created, and I want that the Old Religion have Greenseer tech, that avails a few ravens to be released. But i don't understand how do you make it possible. If I can any help, I'll obviously thank you in the credits.
[Edited on 06/20/13 @ 07:34 AM]
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KexyllRedwake |
Posted on 02/14/14 @ 07:49 PM
I remember playing this a year ago and decided to redownload it, you know, because it's amazing.
But when I downloaded the file, unzipped it, and ran the installer, and completed the process, it said that it couldn't find 'age2_x1.exe'. I assume that this is the file needed to run the game?
But when I manually select the file I want it to run as it can't find it, it either doesn't work, or runs the vanilla version of AoE.
I also have the patch installed, and I have selected both The Conquerers and Age of Kings executables when asked to select the file, but neither work. Is this a potential bug? Or am I not doing something correctly? Because I would love to get back into playing this mod! |
satori (id: Satori) |
Posted on 04/04/14 @ 07:58 PM
Could I download this mod if I have the forgotten empires mod? |
vaelr |
Posted on 09/30/14 @ 01:43 PM
Hey ToME! Just wanted to say, AMAZING conversion you have here. I love it! Thank you! I just wanted to ask you two questions.
1) Are there any scenarios/campaigns that have been created by the community using the ToME map editor--i.e., a scenario that uses ToME units/buildings/civs?
2) Do you guys have any plans to make this mod available for the AoE2 HD version on Steam?
Once again, thank you so much for all the hard work![Edited on 10/02/14 @ 12:44 PM]
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OhDidHeSeeUs |
Posted on 02/02/15 @ 11:30 PM
After installing ToME, all of my other versions of AOC have the ToME music, some of the graphics, and some other weird glitches.
I recently opened a custom scenario in AoFE, and my sheep were the buffalo type units from ToME. They would also intermittently become invisible.
Is there any way to keep ToME separate from my other AOC/AoFE games? I love this mod, but I still want the other versions to remain as they were. |
Pages: « First « 1 2 3 4 [5] 6 7 » Last » |
HGDL v0.8.2 |
Rating |
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4.9 | Breakdown |
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Usefulness/Novelty | 4.8 | Quality/Instructions | 5.0 |
Statistics |
Downloads: | 18,318 |
Favorites: [] | 30 |
Size: | 47.22 MB |
Added: | 12/17/12 |
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