This campaign was poorly designed and I do not recommend that you download this. The maps were horrible and all 4 of the scenarios took me under 5 minutes to beat. I presume this was your first campaign you made because it was of poor quality. Keep trying and come up with storylines, and spend more times on the maps. This was no fun to play and I recommend you turn your head the other way when asked to download this.
Posted on 04/03/00 @ 02:00 AM
You should spend more time with triggers and designing it. It's okay but you could have maken it much better. Download the campaign if you want to.
Posted on 09/29/00 @ 12:00 AM
This campaign has its good points, but also has some quite bad points. Scenarios 1, 3 and 4 are not so good. In scenario 1 just using the cannon galleons will do the job. In scenario 3 defending the wonder is somewhat of a challenge, but after the enemies are routed it gets quite boring to just wait for the wonder to finish the counter. In scenario 4 the objective is to lose! quite easy.
Scenario 2 is the true jewel of the campaign. The star of the scenario is the AI script the author has placed in it. It will make for a very interesting battle, with a AI that pushes you forward with towers and castles.
Map design is not good. The maps are obviouly made from scratch and the terrain is simple and plain. The author even puts bamboo on sicily! The story is interesting and it is quite creative to adapt a roman war to AOK, but there are several misspelllings, and some things just do not seem right (carthaginians without elephants, bamboo and mangudai in sicily, the romans attacking with cavalry archers and paladins, things like that).
This campaign has potential that it could be improved to become a classic in a eventual future version. Taking care of the map and brushing the history up a bit would raise the score quite a bit. Also, adding some interesting triggers or some extra interesting things wouldn't hurt. I definetly recommend anyone to try scenario 2.