This is only my second scenario. Any comments, ratings or concerns are more than welcome. In fact, they are encouraged. Thanks and enjoy.
Way back in the day there was the great empire of Alinaith at the centre of which was the capital city Sornaith. The great Emperor Chud of Alinaith had seven sons and he ruled over the various states with efficiency, proficiency and great wisdom. This led him to aquire immense wealth over time. Consequently, the seven sons grew to covet his riches and made a secret pact to overthrow him when the time was right. The Seven sons were Chaderpicus, Chudidiah, Chudlywump, Churdles, Chadygonukabakers, Chadre, and Chunt.
Years later Emperor Chud passed his leadership of seven of the largest provinces in the kingdom to his sons and went off with his most capable warriors in an effort to see the great empire he had created over his life. This was the opportunity that the treacherous sons had been waiting for... They seized their chance to sack the and so the epic battle for Sornaith began!
Credit goes out to the maker of the Cobra AI STRATUS, which usually works great for the level. This AI is attached in the file. Simply place it in the AI folder before playing. Let me know if there are any issues.
i played through it....it's not bad! i actually enjoyed myself playing it. Review is forthcoming.
Posted on 01/18/13 @ 08:01 AM
i am new to all this mod pack download and making stuff and still learning! i downloaded this hoping i could install and play, however i dunno how or what to do with an scx file, maybe instructions for noobs here perhaps might help a lill?
Posted on 01/18/13 @ 08:14 AM
Thrillseaka, you might want to take a look at the forums. Elaborate FAQs are available there.
Thank you for the review Cordite!! I know what I need to work on for the next one! For some reason, since I am running the game through an emulator I cannot create scenario files which makes things like the story part impossible to implement. I would also like to put it out there that I found it extremely challenging to implement an AI that would continue to attack throughout the level. The COBRA AI that I put in is fairly good yet flawed. If anyone actually reads this and knows a good way to make that work I would be thrilled to learn :)