Posted on 04/20/13 @ 09:16 PM (updated 08/28/13
This scenario was originally designed in German by Great Emperor in 2004. I have translated it and nothing more; all of the work otherwise is his.
||Role Playing Strategy
Within 700 years, the Ottoman Empire forced one country after another to their knees. Constantinople, the center of Christianity fell, and the Turks invaded Europe.
After centuries of bloody fighting in the Balkans, the Ottoman Empire was ready to penetrate deeper into Europe. Hungary and Austria took over the defense of Christianity after the fall of Byzantium.
Finally, in 1683, the Turkish empire had passed the peak of power. Yet one last time it gathered all his strength. An army of immense size set off to conquer the capital of Austria ...
You take the role of the young knight Hermann von Dorn, who was called to Vienna for the defense, however, he shows up too late, because the city was already surrounded.
He must not only find a way in, but also carry out attacks, but their success hangs in the balance. And finally, you have to face the concentrated power of the Turkish army, in the hope that help arrives soon ...
This scenario was created for the Design Contest with the given topic of the siege of Vienna by the Turks in 1683.
This scenario has a soundtrack, to hear it properly, you have to change the sound volume to the maximum in the options tab, and the game music set to the minimum.
All the sound effects and voice switches were recorded for the speed setting "fast", therefore it is recommended that the scenario is also played on "fast" speed (also setting in Options).
UPDATE: A new, Userpatch-friendly version has been included with this download. If you are using Userpatch on your game, it will help avoid some bugs.
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Hey Jatayu, sorry I didn't see this until now.
I'm glad you liked the scenario- I also agree that it is a little too hard, but as I said in the file description, I only did the translation, and didn't tamper with any of the balance, except for removing many of the saboteurs in the UserPatch version because the patrol effects caused some crashes.
From what I came to understand, Emperor received feedback back in ~2004 that said that Dracula and TWoTW were not hard enough (quite shocking, I know, as those were both pretty difficult), and so he upped the average difficulty on all levels. It is possible to win on Hard (I have done it twice, but only after hours of frustration :p ), but Standard and Moderate are the most balanced levels.
-Get blacksmith and university upgrades (only the university upgrades that affect units, which means Chemistry, as Siege Engineers is too costly imo). Conscription should be done asap.
-If you're facing saboteurs, build lots of ranged units to shoot them from afar before they reach your army.
-Build more of the knight-line (upgrading is a little costly) and keep as many of your mounted units alive as possible. You need them to take out trebs, cannons, and rams. If any get redlined, send them to the hospital for a bit.
-Get the halb upgrade asap and start pumping them out- the Turks come with lots of cavalry. Your ranges probably need to be on crossbows or cannoneers.
-Believe it or not, Heavy Scorpions are a good investment. You're fighting in the streets of a city, which means lots of chokepoints, so these and other ranged units are at a premium. Scorpions do that nice area piercing damage, so a group of them can annihilate scores of enemy troops.
-While your castles still stand, build a bunch of TKs. They're weak against Janissaries and HCAs, but they shred everything else the enemy throws at you. For 85 food and 40 gold, they're a rather good investment, especially considering that they'll last 5 times as long as any other soldier you build.
-Bottom line is to specialize. You want a combination of the strongest units that the Teuton civ has to offer, and the best counters for the Turkish troops.
It's fiendishly hard, I know. Good luck!
Hi, I'm currently using UserPatch 1.4v and I merged all the campaigns folder with the ones in Age of Empires folder like it says in the Readme file but the 'custom campaigns' button in the game is still grey. Any ideas? Thank you.
EDIT: I solved the problem. You have to put the ' campaign' files in 'scenario'.
[Edited on 08/03/14 @ 12:09 AM]
That is indeed one of the things the UserPatch changes. Good to see you figured it out on your own. I recommend visiting the forums for any further questions! :)
Nothing happened after Hernnan appeared before the spy. only a message displayed. Is his a bug?
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