Age of Kings Heaven 139
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Downloads Home » Random Maps » WarLake_HS v1.2

WarLake_HS v1.2

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(Updated on 05/31/13)
Author File Description
hellenicspirit
File Details
Version: The Conquerors
Style: Build and Destroy
Screenshot:
Hello Dear community

Hereby I upload my first rms in the Blacksmith.
The map is based on ideas of preivous maps, although the map has been scripted by a different way.

Description:
As the title says, the map is a War Lake surrounded by massive forest and players land is basicly close to the water. The map has 4 different themes, all of them are equal intresting imo. In the v1.1 the resources are fixed and plenty, i might make a v1.2 of the map and randomize the resources between low-rich .. but for now its ok,i think.

The map has plenty of Eye-Candy but not enought to make you feel dizzy.
The map was designed to give players a defensive position and lot of space to evelope aggresivly ,too.

Play the map with 2-6 players, avoid 8 player mathces due to space lack...because player_land_percent is 15 ..and is not enought for 8 players...

Known Bugs:
1:CANDY_3 is not beeing created 100% correctly, sometime I see roman ruins on shallow water, i've tried to fix but...

2:There is a crash during Loading.. ratio of 1:5 or 1:6..

Comments, reviews, and suggestions for improvments are happily welcomed.

I wish you lot of fun with this map...

UPDATE v1.2:
1.PLAYERS LAND is closer to water now!
2.Distance between relics have been added
3.CANDY_3 (nine bands,roman ruins, old stone head, rock) are not beeing created on WATER anymore!!
4. group_variance for wolves has been added too
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tyretian In my opinion, there was TOO MUCH eye-candy alot of the time (For example, the 'nine bands' looked very weird on water). I'd just remove most of it and stick to moss and flowers. Also, you may want to increase the starting gold and stone as there aren't any more around the map.

I haven't tried a proper game of this yet, and may give extra feedback afterwards. But so far, pretty cool map, especially for a first try.

[Edited on 05/30/13 @ 10:37 AM]

hellenicspirit
File Author
Tyretian:

I've made a post on the Forum in AI&RMS section about this problem..I didnt liked it aswell to see candy on water, but i figured it out today !

So i made an update of the map as follows:

1.PLAYERS LAND is closer to water now!
2.Distance between relics have been added
3.CANDY_3 (nine bands,roman ruins, old stone head, rock) are not beeing created on WATER anymore!!
4. group_variance for wolves has been added too

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HGDL v0.7.1

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Statistics
Downloads:530
Favorites: [Who?]0
Size:2.15 KB
Added:05/27/13
Updated:05/31/13